Released Interactive Objects Thread - Props you can play with!

Discussion in 'Props' started by Nadeox1, Oct 5, 2013.

  1. SHOme1289

    SHOme1289
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    ...its only been a month, and this is sort of a suggestion thread, what is happening here anyway? Any progress on any other props or ramps, etc? (as if we even NEED any more ramps, they're getting played out if you ask me.....ramps are not very realistic IMO lol)
     
  2. roy99669

    roy99669
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    I think Nadeox is kinda busy with his other projects now and doesn't have time to make new objects at the moment.
     
  3. bobby_boulgat

    bobby_boulgat
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    deformable guard rails existed in rigs of rods, so , why not beamng?
     
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    I forgot about this thread. I updated it with the wooden crate I released yesterday (The wooden crate thread is going to be delete, just to organize my stuff better, since we don't have a proper Props category)
     
  5. Davidbc

    Davidbc
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    I was looking for this thread now that we have proper collisions.
     
  6. jake44

    jake44
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    you could try to make a crash test pole? that would be cool
     
  7. ben8nz

    ben8nz
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    Here is something I have been having fun with the last hour or so.
    2014-09-12_00029.jpg
    I didn't spend no time at all.. It was just for proof of concept and learning to jbeam. But I'm about to start working on "Rubber animals" Any suggestions on animal types?
    2014-09-12_00032.jpg
     
  8. WacKEDmaN

    WacKEDmaN
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    sweet..first ive seen of this thread!

    wondering if its ok to upload them in our own levels?..id like to include the cones on some of my tracks...(is it even possible?!!)
     
  9. JDMClark

    JDMClark
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    Nade i have a request.

    798263005930.jpg

    Jack and stands would be pretty freaking sweet to have!

    (make the jack drivable and turnable.. :D)
     
  10. B25Mitch

    B25Mitch
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    Vehicle Designer
    BeamNG Team

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    I'd like to say thanks to Nadeox for sharing these props - they were really helpful as examples as I was figuring out how to mod props of my own :)
     
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