1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.32 Bug Reporting thread
    Solutions and more information may already be available.

Interior view - Light sources and transparency causing flickering squares

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by TheAdmiester, Aug 22, 2013.

  1. TheAdmiester

    TheAdmiester
    Expand Collapse

    Joined:
    Aug 7, 2012
    Messages:
    577
    Been experiencing this bug since yesterday, I don't see any other report with a matching case myself but it might've already been spotted.

    Can't really describe this one other than saying that whenever I'm in interior view, things that should normally show transparency (such as clouds and vegetation textures) look like they've been rubbed out in MS Paint. The squares are jittery and random, may not be localised entirely to transparent objects but it seems to be the main suspect.

    - - - Updated - - -

    Trying to troubleshoot and narrow it down myself to try and help a bit.

    Dkutch suggested that I try an official map and test different combinations. Testing it on Dry Rock Island with the D15 and the Covet made the glitch happen again, despite being on DRI. It's a lot less noticable on DRI, though. Going to test other cars/maps.

    EDIT: I think I've found the link. On the custom map, the issue happens when my headlights or the lighthouse's light casts on the vegetation. On Dry Rock Island, the issue happens when my headlights (and in the minor cases, I'm assuming the sun) casts on the vegetation. It all seems to suggest it's something to do with a combination of using interior view, and light sources casting on objects with transparency.
     

    Attached Files:

    • screenshot_00000.png
    #1 TheAdmiester, Aug 22, 2013
    Last edited: Aug 22, 2013
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice