1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Is the "Torque", or CryEngine3 engine, the best engine right now for real time soft body physics?

Discussion in 'General Discussion' started by warhammer, Dec 2, 2018.

  1. Aboroath

    Aboroath
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    3,804
    Hhmm...interesting. I have been keeping tabs on the Torque forums and what Jeff posts about too and wondered what or if you guys planned on
    implementing those changes (if even remotely relevant in 2018). I now think we have that answer!
     
  2. krayziepunk

    krayziepunk
    Expand Collapse

    Joined:
    Jun 21, 2015
    Messages:
    189
    When could we expect to see some examples of this approach? Everything else in Beam has been getting better and better, so I'm excited to see how you all improve the graphics.
     
  3. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,074
    Not just yet, it's a lot of research and work. Please mind that we do not want to promise sth that we are not sure if it will work out.
     
    • Agree Agree x 2
    • Like Like x 1
    • Informative Informative x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice