WIP Beta released Javielucho Mad Mod 0.3.13

Mad mod

  1. bruhcarerr

    bruhcarerr
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    wow!
    (i have so many questions about this to ask but i dont wanna ask them, because im think they might spoil the video for someone else).
     
  2. NuclearFaker

    NuclearFaker
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    Looks amazing!
     
  3. JurassicPark253

    JurassicPark253
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    Dec 28, 2022
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    That brick car just went full on
     

    Attached Files:

    • tenor.gif
  4. Mikah 01

    Mikah 01
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    I don't know why , but for me , it doesen't feel brutal enough.
     
  5. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Yeah it's just a first test, will be adjusted
     
  6. Javielucho

    Javielucho
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    Mar 1, 2016
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    • Like Like x 2
  7. 1M_Funny_Things

    1M_Funny_Things
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  8. Agent_Y

    Agent_Y
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    BeamNG Team

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    Btw since a lot of people seem to want it, the next update is planned to have actual content instead of just fixes and small improvements. 1 or 2 new cars and hopefully PBR support for all the parts from the mod. But I'll wait with it until a game update breaks something in this mod again since currently I'm busy with fixing my own mods.
     
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  9. bruhcarerr

    bruhcarerr
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    you literally are updating and doing everything else to the mod yourself, its kinda like that if you are the new author of the mod, bucause the real author is doing nothing on the mod itself except updating it..
    anyways, hopefully everything goes well, also looking forward to the update soon!
     
  10. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    The real author has been offline for over 5 years, he's not the one updating it, Car_Killer is. I don't have the ownership of the mod (the devs can transfer ownership but haven't in this case), I just have permission to update it.
     
  11. NuclearFaker

    NuclearFaker
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    May 1, 2022
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    probably this is a weel known bug, but for a long time this mod had some sort of colliding file and the D series horn doesnt work when the mod is active. should i delete a file so the issue might get fixed?
     
  12. Agent_Y

    Agent_Y
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    BeamNG Team

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    It's because the H key is the horn and also one of the missiles, just rebind the missile key. I didn't change it because it has always been this key in the mod, but I could also try to solve this in the next update, so that the horn also sounds when using the missile.
     
  13. NuclearFaker

    NuclearFaker
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    ohhh i forgot that
     
  14. daddydante88

    daddydante88
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    Aug 20, 2020
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    been a while man ,Love seeing that you're working on new stuff. as always man never forget that I'm more go help if you need a hand with something. even if just doing busy work helping you move stuff and get it ready in multiplayer together or something.
     
  15. DieselDuster

    DieselDuster
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    May 15, 2023
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    Sorry for bump, but will this get any other attention & will you keep updating it? or is it dead now @Agent_Y ?
     
  16. Agent_Y

    Agent_Y
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    BeamNG Team

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    Maybe an update when it breaks, but no new content for now.
     
  17. GoredontheDestroyer

    GoredontheDestroyer
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    Dec 19, 2015
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    When the mod does not receive a constant stream of new content every two weeks:

    Yo is this dead?
     
  18. NuclearKnight

    NuclearKnight
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    Nov 30, 2013
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    Hey, are you the person maintaining this right now?

    I was wanting to use these vehicles for a scripted BeamMP server, however I don't wanna put a ton of work into something that may end up outdated. Mainly asking because I noticed the original author has not been online in a while and saw you were the one doing updates.
     
  19. locualo

    locualo
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    Dec 8, 2021
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    well he said he's gonna fix the mod in the future if something breaks
     
  20. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I will try to fix it as soon as possible if it breaks, but I can't promise it will be fast, could take months. Thankfully if it breaks it won't be fully, it contains many vehicles and only a few of them are likely to break at the same time. I think that should be good enough to put it in a server. Other than fixing, the mod should remain unchanged for a long time, as I won't have anywhere near enough time to do the updates I planned for it, will only focus on the fixes with it.
     
    • Like Like x 1
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