WIP Beta released Javielucho Mad Mod 0.3.13

Mad mod

  1. kravn

    kravn
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    Not experienced in real modding at all but I thought maybe my suggestions could be of use. I am trying to make a non off road focused build using the twin engine powertrain and I have ran into these same issues. To fix the wheel spin issue that the front has I would suggest using an engine that has a smoother torque curve like the V6 from the 2nd gen Pessima, I5 from the Vivace, or maybe even the V8 from the Wendover. (I assume that this would probably require a great deal of modeling work for it to look right) Adding a ballast over the front wheels could also potentially help to fix this though I would assume it would make the car much slower. Making the front diff an lsd or a lsd that can also be locked could maybe improve is as well. As for making the car drivable when one engine has broken, you could make both engines use automatics or DCT's since those wouldn't lock up when the engine fails. To start/stop the front engine, idk if this is possible but adding another key bind to start it is the only thing I can think of. That's just my 2 cents on these issues, idk if any of these are useful.
    screenshot_2022-10-22_23-45-16.png
     
  2. 16PiXel-Dude

    16PiXel-Dude
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    is this still up to date ?
     
  3. Agent_Y

    Agent_Y
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    Yes
     
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  4. Agent_Y

    Agent_Y
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    To fix the Bolide being messed up go to the files and remove super_mod_fshield.cdae and clear cache. No idea what is wrong with that file, I haven't touched it for 2 years and it worked until last hotfix.
     
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  5. NuclearFaker

    NuclearFaker
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    i have a bug with this mod. i dont know if its a collision but everytime i have the mod enabled, the horn doesnt work. is it because the key to shoot a misssle is H
     
  6. Agent_Y

    Agent_Y
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    Yeah I didn't change this key binding because it's written on the back of the truck so it has to stay like this
     
  7. NuclearFaker

    NuclearFaker
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    i have a real issue with the bolide config, the whole car is messed up. it drives good tho
     
  8. Agent_Y

    Agent_Y
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    There's a fix 2 messages above... Btw I told Car_Killer to upload an update that fixes it but seems like he forgot
     
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  9. NuclearFaker

    NuclearFaker
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    because of ,28 update the dually truck missiles collapses everytime it spawns
     
  10. bruhcarerr

    bruhcarerr
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    is this file that we need to delete in the bolide folder or in mod folder itself?
     
  11. Agent_Y

    Agent_Y
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    In the mod zip file in the bolide folder
     
  12. JurassicPark253

    JurassicPark253
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    I think the 0.28 update might have broken the mod... The T-Series can't even drive anymore.
     
  13. Agent_Y

    Agent_Y
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    I forgot about this mod bruh I need to update it
    Edit: A lot of stuff is broken actually, some even from 0.27 rather than 0.28, hold on a little longer guys lol
     
    #173 Agent_Y, Apr 18, 2023
    Last edited: Apr 18, 2023
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  14. bruhcarerr

    bruhcarerr
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    at least were getting it at the end :)
    (ps: this probably not important at all, but thanks for releasing the lego car! (finally!))
     
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  15. Agent_Y

    Agent_Y
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    Almost every single car had something broken or outdated about it, the only exception being the tanker trailer... Oof. But I fixed everything and will upload an update when I can.
     
  16. bruhcarerr

    bruhcarerr
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    will you add any new configs?
     
  17. Agent_Y

    Agent_Y
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    I have too much work for now, maybe next time
     
  18. bruhcarerr

    bruhcarerr
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    its fine. take your time.
     
  19. NuclearFaker

    NuclearFaker
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    Aight bro good luck
     
  20. Agent_Y

    Agent_Y
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    Sorry for not posting it yet but I was working on something cool
     

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