Experimental KissMP - new multiplayer mod for BeamNG.drive

Discussion in 'Utilities and programming' started by The HellBox, Nov 6, 2020.

  1. Franz027

    Franz027
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    Thank u very much, @DaddelZeit
     
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  2. nooblys12

    nooblys12
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    This might be a dumb question but, how do I assign a team in the cops and robbers game mode? I keep getting kicked and I have no idea what to do.
     
  3. Dummiesman

    Dummiesman
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    The game mode sends instructions in your chat window when you join
     
  4. nooblys12

    nooblys12
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    I never got any instructions, it only says that I joined and spawned a vehicle.

    edit: I'm blind
     
    #424 nooblys12, Dec 6, 2020
    Last edited: Dec 6, 2020
  5. den_chik

    den_chik
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    Yesturday there was no any instructions. And no info about server limitations for player. It's so bad.
     
  6. Dummiesman

    Dummiesman
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    I've been re-programming the entire game mode over the past week, and spending hours just working on anti cheat as well. Instructions somehow got skipped over in the new code.
    It'll be fixed o nce the servers are empty
     
  7. Bad Driver771

    Bad Driver771
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    Something else about the Cops & Robbers serv.er - the cops don't know where the robbers are at the start, making it very difficult. I played as a robber and never saw a cop. A week ago I played on normal ECUSA and did some cops & robbers, before the servers with game modes for it, and it was better, because there were a lot of close chases. I think that adding back the name tags could be a major improvement.
     
  8. SuperShep1

    SuperShep1
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    Lol yeah I spawned in and then started driving then got kicked for moving
    Idk, but it had 5 people and my pc was running like crap maybe the lag had something to do with something not loading
     
  9. den_chik

    den_chik
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    Sure, it should be warning for new player about restrictions at server during the game.

    And, please, make the copypaste ability for chat.
     
  10. SuperShep1

    SuperShep1
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    ?
     
  11. den_chik

    den_chik
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    It will be cool to adding some kind task for robbers (drive thru amount of places, for example) lead them to win when successfully accomplished.
     
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  12. Bad Driver771

    Bad Driver771
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    When I played on the vanilla ecusa server, what we did was have one robber, who got a 100m head start, then chased by everyone else - 4 or 5 people. I think that setup was ideal, for reasons mentioned in the quote.
     
    #432 Bad Driver771, Dec 6, 2020
    Last edited: Dec 6, 2020
  13. Dummiesman

    Dummiesman
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    On the ECUSA server, you take a left. They all start in the town.
     
  14. den_chik

    den_chik
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  15. 1UZ-FE

    1UZ-FE
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    Hello, I notice that the majority of the servers are empty. I have never seem more than 2 or 3 with players. Is there a reason behind this?
     
  16. Slugfest

    Slugfest
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    1. It's a rather new system
    2. Due to the spread (and small numbers) of players throughout the world, the amount on at a given time will be small as the whole world will not be on at once. For example, at 7 PM GMT, only British, French, and Spanish players will be on.
     
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  17. Ricebauer

    Ricebauer
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    Okay guys... maybe I´m some kind of boosted but... i drop the ZIP to the mods folder, name it like explained... and i don´t get any chat or MP Window in the menu of BeamMG....
     
  18. roland91

    roland91
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    Well, the zip you download has the mod zip file and the bridge in it, you have to put the mod in the mod folder and the bridge on the desktop since you will need to run the bridge before running BeamNG.

    Also I tried to play with my brother, but due to him only getting 10-20 fps in the game it was unplayable. Also we had a rather horrible internet connection. When I played with some other random people it worked surprisingly well despite my own rather low(40FPS) framerates.
     
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  19. den_chik

    den_chik
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    It was explained DO NOT RENAME file. You should just copy KISSMultiplayer.zip from original zip-archive to BNG folder.
     
  20. SeaDooSnipe

    SeaDooSnipe
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    I'm having the same issue. Followed the instructions word for word - the zip within the original zip was copied into my mods folder, bridge is running before starting up beamng, and still getting nothing ingame.
     
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