Können Sie den Sound reparieren, weil er in der alten Version vorher lauter war und leiser ist und die Filterung des Sounds so schlecht ist and the shifter ist broke too Bitte beheben Sie das. Hoffentlich wird es erledigt und es wird der beste Mod aller Zeiten sein
I actually know this problem, but because the opening function of the trunk is not complete, my friend is helping me to complete it now,However, it is now complete
My answer is only one, no, because I have been working on this Countach MOD for 3 years and it has consumed too much time and energy. I don't think I can spend so much time and energy on the MOD of the second car anymore(And you're referring to the MOD for this car, right)
"When Civetta version?" - Literally everyone who likes lore friendly cars like maybe call it the Civetta Affilata for lore reasons?
You shouldn't rebadge a real car and stick it in BeamNG as a "lore friendly" vehicle. Civetta is not Lamborghini, nor is it Ferrari, it's a mix of many things. So for it to be lore friendly, it'd need a creative new design that mixes many different cars.
So the AW Astro, AW Bete, Gavril Vertex, Cherrier Picnic, etc, etc, etc mods are all stupid because they're identical to their real-world counterparts besides badges? That makes no sense. Also, yes, But Civetta takes more to McLaren and Lancia in my opinion.
some are just rebadged so they are accepted on the repo, and some you mentioned are not identic to anything by far --- Post updated --- if you want a civetta badge you can photoshop it yourself
Seeing as you have no mods, I'm going to assume you don't know that you can't just photoshop a badge onto a car in-game. It has to be specially ported from Blender as a new part. So, no, I don't think you should be speaking about rebadges if you don't know how they work.
the door panel at the 25th in the interior you cant open it bc the box for opening is to small pls make it bigger or something ah yes and the front trunk it dont close right