as a car with no suspension should be awesome mod Agent_Y... brings me right back to the 90's lol. I've noticed your mod library is full of actually useful and innovative content with virtually no fluff... I dig the vision.
Changed the main post, now it also has some assets for people who want to make a mod based on this mod. Feel free to use them as long as you credit me.
The engine sound I was suggesting is the engine sound the devs used to use back when they didn't have any proper engine sounds, you can re-enable those sounds by just simply removing these two lines from the engine jbeam file
I'm curious, why there's a "desktop.ini" in "agenty_toy_building_block_car.zip\vehicles\common\hubcaps\"?
Unintended hidden Windows file that found its way in the mod without me noticing, doesn't affect it in the slightest, this particular one just makes it so the files in the unpacked folder are sorted by type instead of name. WinRar always includes these hidden files in zips when packing even if you have no idea that the folder has such file, they don't make a difference.
Updated for the main release (just renamed the mod folder). Previous description still stands, still doesn't have brakes & I'm not sure how to get them working. File Moved
The brakes probably don't work because the nodes you are referencing are named differently, I just now noticed it. The prefix is "fhub" and "rhub" instead of "fh" and "rh". I had to use longer prefixes because there are so many parts I would run out of prefixes if I kept them 2 letters lol
It the weird, repeating-pattern engine sound intended or maybe a bug on my side? Only the E-version has a "clean" sound ...
It's loosely based on it yes. But a bit more on the version of it in the FPS Trapez mod which is different. It's supposed to sound like this, but apparently many people don't like it so I will add an option to change it.