This used to happen to me a lot, especially when I first started playing racing games. However, I had already gotten used to mastering the keyboard with Simraceway, a racing simulator which only really works with a wheel. Why, I could barely turn at 140+ miles per hour around oval circuits in that game, so I'd have to use the old modified stocker, tune it in a really awkward fashion, tap the wall gently enough to adjust the right front wheel's toe, and then drive it around rather roughly as I tried to make it go anywhere near as fast as it could go with a wheel. That's probably why I don't have too many issues with Beam's handling system; I've already had to adjust my driving style to counter the keyboard's disadvantages, so I rather enjoy using Beam quite often to have an even more satisfying simulator experience. Which car(s) are you using that produce this issue? What input method(s)? How much power are you stuffing into your car(s)? What sort of tires are you using? What aero parts have you equipped? What sort of roads are you driving over? If the car(s) you are using can be drivetrain-swapped, which drivetrain(s) are you using for these vehicles? This is far too general for me to conclude any specific issues about it. "The car" is not specific enough. It could be anything, really: a Covet DX (if you crash that at 12-15 miles per hour, you have some serious issues), a Bolide 350 GT, an SBR4 AWD TT S2, a Sunburst Sport S, a Barstow Nightsnake, a 200BX Police Pursuit, a Moonhawk V8, a D15 V8 AWD Sport, a Roamer V8 4WD, a modded vehicle like an S-Series or a Satsuma, or even a terrible Russian mod.