Reworking windows' outline will be still in progress. --- Post updated --- When the faces are finished, I'm making a first drivable prototype, based on Covet. My another long-term idea is to split these domestic market versions in the vehicle selector, in some way that I'm still thinking of. I mean, it's not going to be put in one vehicle, like the Vivace and the Tograc, but these will be separate.
I've already made the petrol engines in Automation. In the final .jbeam, these will have slightly different inertia, brake torque, tuning parts and will use the vanilla fmod sounds. As a part of a fantasy, I added a 1.2L engine, inspired by Z12XE, which wasn't actaully featured in the Meriva, according to wikipedia
These are highly based on the GM-Opel engines, with some minor differences. J12CE torque curve: Today I've been doing mostly fun stuff, but don't be afraid, I'm not forgeting about the 3D model.
Don't use the Covet. The Vivace is closer JBEAMwise (body shape), suspension wise (McPherson Struts in Front and Torsion Beam in the Rear) and its safety is comparable, although it can be slightly "worsened" by editing its JBEAM.
I was planning to use the LeGran suspension, because it also has torsion beam, but man, thanks for reminding me about the Vivace. It's a lot better choise
The legran doesn't use torsion beam. Its suspension is a beam axle that may twist, but it behaves like a Beam axle
Yeah, that one. Sorry, I was never into vehicle suspension systems --- Post updated --- The very early Vivace suspension swap still needs re-sizing. I've also made this characteristic Opel cut-off on the hood. --- Post updated --- Waiting for permission from Waboll on Discord.
This is the first drivable prototype without UV maps. Oh dear, these are going to be painful... Anyways, I decided to use the default suspension with track offset set to -0.075m, I think, and "nodeMove". That way, I will know how much offset the custom suspension will have in Blender.
...and that's a fact. That's my tonight's fun with Subdivision Surface Modifier, which turned out great --- Post updated --- But, I wasn't satisfied enough, so I'm remaking it, because it takes really short. --- Post updated --- That's pretty much the final shape. I love how smooth it is. 3D artists would be proud.
Today, I'm working on adjusting underbody parts from Vivace to fit with the Meriva. I can't model mechanical stuff, so it's going to be very glued together. I will also use midsize's engines. (1994 Ibishu Pessima is called midsize in the files) The custom parts for now will be: -Body panells, including glass -Engine parts' pipes -Interior --- Post updated --- Also, I was surprised when I realised that bare Vivace body weights more than a whole Opel Tigra.
Hello from here! I personally own one of these beasts, if you need any reference images or anything related to the Meriva i could help. I personally own a 1.7CDTI model. So If you need some pics just hit me up. Good luck with the project!
Is your example a pre-facelift? --- Post updated --- By the way, I was also about to mention that different engine mounts parts will affect engine's sound, something that anyone has never done before, I guess.
Good, because I'm focusing on a pre-facelift model, for now. You could send me from like here: , so I can see the grille's depth.
--- Post updated --- I hope these help, it was raining today and i had to take pics at night Sorry for that
Good evening. (It's 10:22 p.m. here) I was recently thinking about, how do I split time over school and the Meriva. I will try my best to upload some progress, at least weekly, every Saturday. --- Post updated --- I was also intensively thinking on "Should I keep the model, as it is, or make an entirely new one?" What is for sure though is that the current topology of the model does not deserve to be released on repo, among other car mods, so, sooner or later, I will need to make a new one using proper techniques, such as subdivision surface in Blender. It matches my first post, where I said something like: I will be learning new stuff in the meantime and go back to the incorrectly-done model later.