make traffic AI behaviour not the only one

Discussion in 'Ideas and Suggestions' started by 0rangeGhost, Aug 21, 2019.

  1. 0rangeGhost

    0rangeGhost
    Expand Collapse

    Joined:
    Oct 17, 2014
    Messages:
    112
    in the last update there was introduced city traffic behaviour for AI, but it replaced previous one. so now you can't place some cars in freeroam and make them "race" each other, they will drive around the track like they are in the city, so they will avoid crashing even to full stop.
    i want to have a switch or button to be able change AI behaviour so i can use traffic behaviour for use on regular roads and more agressive racy behaviour to use on race tracks
     
  2. Unster

    Unster
    Expand Collapse

    Joined:
    Jan 23, 2018
    Messages:
    469
    That's similar to my suggestion. But if you spawn the other cars manually and set them to chase, flee, or random they will still drive more aggressively than regular traffic, but on random they still have rather cautious collision avoidance which should be tweaked.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice