Separate names with a comma.
Issues with the game?
Check the Known Issues list before reporting!
Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.0.26 Bug Reporting threadSolutions and more information may already be available.
Discussion in 'Troubleshooting: Bugs, Questions and Support' started by AdamPLGames, May 17, 2021.
With all the race suspension parts you would expect it to have of course
I noticed it got standard tires, would it be possible to put race tires on it ?
I haven't yet added any special tires to all the custom wheel sizes, I will add them eventually but later.
--- Post updated ---
Added something like that
I guess we're not getting any new sounds for the car since this guy got banned and he was supposed to record them...
I added 3 types of mudflaps: FSM black (base ST and FL), FSM blue (higher trim ST) and plain black (used since FSM was bought by Fiat, only on SX trims). Plain black sometimes had the model name painted on them but the paint would quickly get washed out because of mud from what I've seen so not worth adding it.
These mudflaps are the last stock ST parts from the original mod I had to add to the car. Now FL and EL parts are left, and then some parts that are definitely not stock, like offroad suspension and stuff.
Unless he posts the recordings on YouTube.
And now we have the full stock FL version. (The Maquillage variant, from the 90s, which featured the recognisable air intakes and black roof rails.)
In order to have these half-chrome half-plastic door trims while also having options for the Cabrio and EL variants, I did some changes in the parts selector for doors:
So for the main door trim options, we have the chrome version for ST and FL, rubber cut version for Cabrio (cabrio doors need a remodel and at the moment it doesn't really fit that well), and full glass (with rubber trim) for EL which doesn't have door quarter windows. And for the quarter window themselves we have chrome for ST version and rubber for FL. Another cool thing about it is that quarter windows and normal door glass can break independently now.
Vapordude will have to remodel the quarter windows though, they are the worst looking parts in the whole model currently.
Wow! das naice!
More roof stuff because why not
I reorganized some stuff so that you can mix roof accessories and make some crazy combinations
police taxi lmao
oi mate, your not supposed to have alt accounts..
i promise i won't break any rules ever again
Igor, just get yourself Discord. it will be easier to commuincate and safer.
Ported the EL body and all of its parts to the new version of the mod. That took way faster than expected, this model seems to be slightly better made somehow, I assume they fixed it when changing the body molding. It had only like 300 separate parts instead of like 2000.
I think it's my favorite facelift, because it doesn't have the inconsistent chrome on various parts, they just got rid of chrome altogether, and imo it looks better like this.
I made this body slightly weaker, because it used water-based varnish which makes it rust way quicker. And also because I wanted some variety so they don't crash the same way. ST vs EL crash test:
--- Post updated ---
All dashboards are now modular, this will make it easier to remodel them hopefully, and allows you to mix parts between them like here
Also added some 650k interior parts and TAN's radio
--- Post updated ---
Subframes for offroad suspension that actually kinda make sense a bit unlike the old ones
Front is attached to chassis, bumper and roll cage, rear is 2 independent subframes, each attached to chassis and arm mounts. They will fall off easily but that's not unrealistic for a cheap garage build lol
With the help of EozCompanyCz I found and fixed some issues. For example the flywheels all had wrong weight, it's accurate to real life now instead of being based on the Piccolina. Makes a bit of difference in the way it accelerates, I corrected it to be accurate again by adjusting drag coef (which is close to the Pigeon one now so seems reasonable).
Other issues I fixed were the rear suspension being a tiny bit too soft (increased stiffness by just 500 N/M and seems better), multi layer windshield being too light, and single layer windshield shaking a bit.
And I also added idle RPM tuning to the engine management tuning, because when you install a really light flywheel without engine modifications, you have to lower the idle RPM or else the car won't start moving, which is true both in game and in real life.
the diesel engine does feel like it revs a bit to quick for a diesel,
idk, might be because of its size, the only 2 cyl diesel ive seen is a suzuki celerio diesel