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Maluch JBeam rebuild

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by AdamPLGames, May 17, 2021.

  1. NormalSwiss_Guy

    NormalSwiss_Guy
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    ok
     
  2. TMccanna

    TMccanna
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    had no idea there was this much unused stuff in the code, nice idea to use them.
     
  3. Agent_Y

    Agent_Y
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    So I added some code to simulate mileage and wear on the car. There was some unused code in the game that realistically simulates wear for the whole powertrain: engine, fuel tank, exhaust, transaxle, differential, halfshafts and wheels. In addition to that I added some custom code based on the wear specific for this car, stuff that happens with it when you don't do the proper maintenance:
    • Tire wear, there is less friction already after 500km and after 20000km it gets really bad and you have no grip.
    • The battery wears off, causing lights flickering and starter issues, eventually the voltage regulator dies and youhave no lights and no starter.
    • Air filter gets dirty causing rough idle.
    • Alternator starts malfunctioning after 10000km, causing more issues with the starter.
    • Carburetor tuning goes off since 10000km which causes more smoke. At 20000km the nozzles break which makes it even worse.
    • After 10000km clutch freeplay is misalligned.
    • Also after that treshold, the shocks stop working.
    • After 15000km the valve clearance is off, causing rougher idle, it gets even worse at 20000km.
    • At 20000km you have loose cylinder bolts and faulty circuit breakers, the car starts overheating.
    • At 30000km you get issues with misalligned suspension geometry and other things.
    • At 40000km your brakes are worn out and stop working. (parking brake still works idk why)
    • At 60000km the differential has no oil left and has way more friction.
    No idea what happens later, I don't think anyone has driven so much without any maintenance. So there's just the vanilla engine damage after this. The slider goes up to 100 thousand kilometers because the game doesn't allow further and it breaks the wear mechanics.
     
    • Like Like x 4
  4. TMccanna

    TMccanna
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    "I don't think anyone has driven so much without any maintenance." you underestimate the ignorance of people. ive heard stories where the oil was so old it was practically jelly or just solid lol
     
  5. Louie's Workshop

    Louie's Workshop
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    How does the code work?
    --- Post updated ---
    I knowa guy that had his engine oil turn into a damp soil lol
     
  6. Agent_Y

    Agent_Y
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    Just simulates engine wear based on mileage and abuse
     
  7. Louie's Workshop

    Louie's Workshop
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    i mean like what code is needed. Can you put it into your values mod?
     
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  8. Agent_Y

    Agent_Y
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    Can't copy it directly, a lot more work is needed to make it work on any car. But will try when I have time.
     
  9. TMccanna

    TMccanna
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    Now that i think about it it seems like every time it gets close to having the update release something else interesting pops up and is added like some kind of perpetual motion machine. the lua and everything of this sort youve added are cool features to have though.
     
  10. Agent_Y

    Agent_Y
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    Well all of this takes a few days at most, the mileage took a few hours and the colors less than a week, and none of the testers reported any bugs yet, so it's not slowing down anything
     
  11. Jimmy_James

    Jimmy_James
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    My computer is a bit trash and im forced to use the 0.23.5.1 version of Beamng, will this feature work with my version?
     
  12. Agent_Y

    Agent_Y
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    It won't
     
  13. Jimmy_James

    Jimmy_James
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    well that's unfotunate, will the mod work regardless?
     
  14. TMccanna

    TMccanna
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    Also asf
    it should, you might have to remove the lua though so it doesent freeze the game or anything
     
  15. Agent_Y

    Agent_Y
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    Will work if you don't use that part, it will only be on a few configs by default
     
  16. Jimmy_James

    Jimmy_James
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    That's good to hear, Thanks.
     
  17. Agent_Y

    Agent_Y
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    I saw this video and I need to add this now

    (It's not slowing down any progress since I'm waiting for Matt84 to come back from holidays and finish the colors and there's nothing else to do in the mod now)
    Edit: Added, it works better on smaller engines because they are lighter I guess, and requires lightest flywheels posiible and weird final drive settings, you can reach 200 km/h with it
     
    #1497 Agent_Y, Sep 13, 2022
    Last edited: Sep 13, 2022
    • Like Like x 1
  18. Agent_Y

    Agent_Y
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  19. Agent_Y

    Agent_Y
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    Updated Ricer config, based on the video posted above. It makes more sense now, doesn't have the double huge wing and fake blower anymore, and has the 650cc engine instead of 600cc, but still no engine tuning at all.
    sfasfdf.png
    Featuring some new custom parts and other changes:
    • Updated race springs allowing lower ride height
    • Smaller front splitter
    • Red headlights
    • Carbon fiber hood (painted version also available)
    • Black ST mirrors
    • Rear quarter glass filler plates
    • Alternative tow hook
    • Ricer fog light and reverse light
    • Bosozoku exhaust
    Some of these parts will be also used on other configs when I get to updating them again, when the updated paint colors are final.
     
    • Like Like x 3
  20. Jimmy_James

    Jimmy_James
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    suspension will probably bottom out from all the downforce lmao
     
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