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Map discussions and downloads

Discussion in 'Beam-Monsters' started by enjoyinorc6742, Dec 4, 2016.

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  1. Mike Bevavava

    Mike Bevavava
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    Thanks, but Idk whats up with the file size. They usually end up staying the same size every time tho, the next map I'll pick around the file and see if I can remove anything.
     
  2. themightykasey

    themightykasey
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    Nov 20, 2013
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    426
    What i used for my custom track was instead of using barriers, i raised the ground and made it concrete, also. Im going to raise the ground and put the stands up to get more of a stadium feel rather than them being floor level
     
  3. llӇƳЄƝƛԼƠƦƊll

    llӇƳЄƝƛԼƠƦƊll
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    download?
     
  4. mrgrimmonster

    mrgrimmonster
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    Aug 10, 2013
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    i guess i could but the last time i tried to upload a map it was a disaster but once i clean it up a bit i can try to upload it
     
  5. Mike Bevavava

    Mike Bevavava
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    How's your Monday? Shitty? Same. Have a track to cheer you up.

    Based on Monster Truck Throwdown with some additions because the space looked blank around it, and something you've never seen before.

    *LAG WARNING*
    Contains:
    1 Van
    6 Cars
    2 Buses

    TRACK NOW DOWNLOADABLE HERE:
    https://www.beamng.com/threads/maps.33445/page-42#post-851532
     

    Attached Files:

    • bandicam2017-10-2019-54-05-557.jpg
    • bandicam2017-10-2019-56-57-014.jpg
    • bandicam2017-10-2019-55-03-103.jpg
    • TD1Racing.jpg
    #145 Mike Bevavava, Nov 14, 2017
    Last edited: May 4, 2018
  6. llӇƳЄƝƛԼƠƦƊll

    llӇƳЄƝƛԼƠƦƊll
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    Jul 25, 2016
    Messages:
    772
    Another great map 10.1/10 btw can you maybe tone down the cars a tad on the concrete crush(?) map? I have a 6700 and a 970 and my game keeps crashing, I know you said it might lag, but damn.
     
  7. Mike Bevavava

    Mike Bevavava
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    Didnt really know what to do with concrete crush, so threw that together. I might redo it or make a better one down the line, my suggestion is don't use the one uploaded now (new one might not be till December tho, better stuff to come soon).
     
  8. gameboy3800

    gameboy3800
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    753
    throwdown map runs fine on a threadripper 1950x paired with an ancient placeholder radeon hd 7970.
     
  9. llӇƳЄƝƛԼƠƦƊll

    llӇƳЄƝƛԼƠƦƊll
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    Well Beam is more CPU than GPU, so ofc it runs fine on a god tier CPU and a crappy GPU :rolleyes:
     
  10. jerski

    jerski
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    Jul 5, 2017
    Messages:
    20
    I get 60 FPS max settings on that map with a i7 2600 and a 1050 ti!
    --- Post updated ---
    Any quad core CPU does fine.
     
  11. Mike Bevavava

    Mike Bevavava
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    I know it's late (midnight where I'm at), but have another track.
    Thanksgiving themed ish, stadium track.

    Outfitted with SoCal racing, 4 crush cars, and something special in the freestyle version.

    Enjoy as always!
    (More screenshots than usual.)
     

    Attached Files:

    • Like Like x 2
  12. NKS1996

    NKS1996
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    Aug 12, 2017
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    73
    ANOTHER AWESOME TRACK MIKE
     
    • Agree Agree x 1
  13. Mike Bevavava

    Mike Bevavava
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    Thanks fam
     
  14. Mike Bevavava

    Mike Bevavava
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    Waited to release this because of the greatness of it.

    Also it's been an overly extremely shitty Monday, so why not make it better?

    Once I made Wildwood, I wanted to make a track with mud, really badly. Here ya go.

    One of my favorite track creations, this track features straight line racing, a car line, your average ramp, and a special backflip (I suggest respawning ("I" on your keyboard) whats there so it's better vertically)

    ~As a side note~
    Until further notice, my tracks will be coming to a sudden halt. This unfortunate hiatus came with the newest BeamNG update which has messed with lots of things, one of which being that I can no longer save anything to do with the terrain, leaving the area needed to have dirt be flat and the needed dirt to still be grass/concrete.

    As always, enjoy!

    TRACK NOW DOWNLOADABLE HERE:
    https://www.beamng.com/threads/maps.33445/page-42#post-851532
     

    Attached Files:

    • bandicam2017-10-2221-28-44-768.jpg
    • bandicam2017-10-2221-28-03-829.jpg
    • bandicam2017-10-2221-27-04-468.jpg
    • bandicam2017-10-2221-25-35-402.jpg
    #154 Mike Bevavava, Nov 28, 2017
    Last edited: May 4, 2018
    • Like Like x 1
    • Informative Informative x 1
  15. themightykasey

    themightykasey
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    Nov 20, 2013
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    426
    did you use my idea of just lifting the ground to make the barrier instead of a wall
     
  16. Mike Bevavava

    Mike Bevavava
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    I believe so, this was just a test for this tho. Was gonna do more and expand upon it but then my stuff wouldn't save
     
  17. themightykasey

    themightykasey
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    Nov 20, 2013
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    saves a lot of memory
     
  18. Mark Colineri

    Mark Colineri
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    Jan 31, 2017
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    6
    Still kind of new to all this hip stuff. Whenever I spawn in on the tracks created with the ingame terrain editor, or whatever the official name is for it, my ground texture has a bunch of No Texture squares and the ground is black. Am I don't something wrong or do I not have something I need? Thanks!
     
  19. enjoyinorc6742

    enjoyinorc6742
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    Joined:
    Dec 24, 2015
    Messages:
    1,975
    clear cache. if that doesn't work, then it might be a problem with the maps themselves or it might be conflicting maps.
     
  20. HeadlessDigger

    HeadlessDigger
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    Joined:
    Dec 29, 2016
    Messages:
    67
    Can someone give me a link to all the maps for the CDR truck? Would greatly appreciate it :)
     
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