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Solved Map lighting is broken outside of editor

Discussion in 'Mod Support' started by Average Person, May 1, 2019.

  1. Average Person

    Average Person
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    I am not quite sure what I did but outside of the editor nothing cast shadows on my map and anti aliasing seems to be non existent, I did change some stuff in postfx but I did revert it.
    20190430222733_1.jpg
    20190430222740_1.jpg
     
  2. Nadeox1

    Nadeox1
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    BeamNG.Support
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    Can you check your Options > Graphics settings please?
     
  3. Average Person

    Average Person
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    My overall quality setting is currently at high.
     
  4. Nadeox1

    Nadeox1
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    BeamNG.Support
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    Does it happen on any level?
    Or just one?
     
  5. Average Person

    Average Person
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    just mine
     
  6. Nadeox1

    Nadeox1
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    BeamNG.Support
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    Your level may have some wrong setting somewhere (perhaps in the 'levelinfo' object.
    Hard to say without having the map by hand.

    Antialiasing seems to be on in both of your pictures by the way, just that the missing shadows makes the shimmering a bit more visible.
     
  7. Average Person

    Average Person
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    This is what the level info looks like, I can send you the level if necessary.
    screen.png
     
  8. krallopian

    krallopian
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    Turn off advanced lighting. Exit editor. Then turn it back on - anything? =)
     
  9. Average Person

    Average Person
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    nope, even tried resaving everything and restarting the game.
     
  10. krallopian

    krallopian
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    Whoa!

    I've had lighting issues like this from editor to game but that always did it. Also pssm shadow split (terrain last split) settings on the sunsky attributes.

    Sorry this happened to you man
     
  11. Average Person

    Average Person
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    Thanks for bringing up the sunsky object, while it wasn't the pssm shadow split setting it turned out to actually be an issue with the value I entered into the log weight setting,
    A value equal to or greater then .999 seemingly gets rounded to 1 which breaks shadows, for some reason .999 wasn't a value that got rounded in the editor but did while in play mode.
     
  12. krallopian

    krallopian
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    Excellent! I was actually going to write that, but my phone made me retype each word four times and I gave up!

    I find .98 works best for me. .99 is very harsh, less than .98 is too soft =D

    Good stuff mang!
     
    • Agree Agree x 1
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