Unsolved Mapbreaking forest bug

Discussion in 'Mod Support' started by warsenf, May 7, 2019.

  1. warsenf

    warsenf
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    Joined:
    Dec 24, 2016
    Messages:
    28
    So I have added a forest object to my map.

    Whenever I try to remove any forest object it will be added back after reloading the map.

    If I remove the forest and add a new one it is still there.

    I simply cant get rid of theese objects, and even deleting the forest folder doesnt do anything.

    This really is breaking my map and I think I wont be able to continue working on it as long as this happens.
     
  2. thomatoes50

    thomatoes50
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    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    not sure what you workflow is but most probably this happens :
    you mod is in an unpacked folder (if yes then it's the correct way to do)
    the game doesn't know and will save the new files in the root of the BeamNG folder
    eg: "Documents\BeamNG.drive\mods\unpacked\mymod\levels\mylevel\"
    if will save changes to "Documents\BeamNG.drive\levels\mylevel\"

    you need to copy the files pack to your unpacked folder.
     
  3. warsenf

    warsenf
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    Joined:
    Dec 24, 2016
    Messages:
    28
    I work inside Documents\BeamNG.drive\levels
    But I think it might have to do with cache files
     
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