Code: 17751.533 |E|MaterialManager::getMaterialDefinitionByName|MaterialManager: Unable to find material `boulder_lights_dmg` However: Code: singleton Material(boulder_lights_dmg) { mapTo = "boulder_lights_dmg"; diffuseMap[1] = "vehicles/pickup/boulder/boulder_lights_dmg_d.dds"; specularMap[1] = "vehicles/pickup/boulder/boulder_lights_dmg_s.dds"; normalMap[1] = "vehicles/pickup/boulder/boulder_lights_dmg_n.dds"; diffuseMap[0] = "vehicles/common/null.dds"; specularMap[0] = "vehicles/common/null.dds"; normalMap[0] = "vehicles/pickup/boulder/boulder_lights_dmg_n.dds"; //diffuseMap[2] = "vehicles/pickup/boulder/boulder_lights_dirt.dds"; //normalMap[2] = "vehicles/pickup/boulder/boulder_lights_dmg_n.dds"; specularPower[0] = "128"; pixelSpecular[0] = "1"; specularPower[1] = "128"; pixelSpecular[1] = "1"; diffuseColor[0] = "1 1 1 1"; diffuseColor[1] = "1 1 1 1"; useAnisotropic[0] = "1"; useAnisotropic[1] = "1"; //diffuseColor[2] = "1.5 1.5 1.5 1"; castShadows = "1"; translucent = "1"; translucentBlendOp = "None"; alphaTest = "0"; alphaRef = "0"; diffuseColor[1] = "1.5 1.5 1.5 1"; dynamicCubemap = true; materialTag0 = "beamng"; materialTag1 = "vehicle"; };