Unsolved Material Errors in My Mod

Discussion in 'Mod Support' started by Mario64iscool2, Dec 17, 2019.

  1. Mario64iscool2

    Mario64iscool2
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    Joined:
    Mar 20, 2016
    Messages:
    124
    Code:
    17751.533 |E|MaterialManager::getMaterialDefinitionByName|MaterialManager: Unable to find material `boulder_lights_dmg`
    
    However:

    Code:
    singleton Material(boulder_lights_dmg)
    {
        mapTo = "boulder_lights_dmg";
        diffuseMap[1] = "vehicles/pickup/boulder/boulder_lights_dmg_d.dds";
        specularMap[1] = "vehicles/pickup/boulder/boulder_lights_dmg_s.dds";
        normalMap[1] = "vehicles/pickup/boulder/boulder_lights_dmg_n.dds";
        diffuseMap[0] = "vehicles/common/null.dds";
        specularMap[0] = "vehicles/common/null.dds";
        normalMap[0] = "vehicles/pickup/boulder/boulder_lights_dmg_n.dds";
        //diffuseMap[2] = "vehicles/pickup/boulder/boulder_lights_dirt.dds";
        //normalMap[2] = "vehicles/pickup/boulder/boulder_lights_dmg_n.dds";
        specularPower[0] = "128";
        pixelSpecular[0] = "1";
        specularPower[1] = "128";
        pixelSpecular[1] = "1";
        diffuseColor[0] = "1 1 1 1";
        diffuseColor[1] = "1 1 1 1";
        useAnisotropic[0] = "1";
        useAnisotropic[1] = "1";
        //diffuseColor[2] = "1.5 1.5 1.5 1";
        castShadows = "1";
        translucent = "1";
        translucentBlendOp = "None";
        alphaTest = "0";
        alphaRef = "0";
        diffuseColor[1] = "1.5 1.5 1.5 1";
        dynamicCubemap = true;
        materialTag0 = "beamng"; materialTag1 = "vehicle";
    };
     

    Attached Files:

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