Released Material shortener for editing models in Blender

Discussion in 'Utilities and programming' started by ZilverBlade, Feb 27, 2022.

  1. ZilverBlade

    ZilverBlade
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    Joined:
    Sep 1, 2020
    Messages:
    3
    So I got really tired of blender messing up materials names and making cars lose their textures, and I decided to make a tool that fixes that for you! It does require a simple manual step, but that is all explained in this short YouTube video

    Here is a screenshot of the application (also yes that is build 409, that's how many tests it took me :p)
    upload_2022-2-27_21-26-59.png

    I tried to include a log, but it caused severe memory leaks for some reason so i had to scrap it. Instead though i have 3 checkboxes so you can track what has been done.

    Here are the GitHub releases. The source code is also available if you'd like to have a look (just don't steal it and claim it as it's yours please!)
    https://github.com/ZilverBlade/MaterialAndDaeFixerForAutobeam/releases
     

    Attached Files:

    • upload_2022-2-27_21-24-9.png
    • upload_2022-2-27_21-24-9.png
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