Never take the freeway. It's suicide. This is a semi-accurate recreation of the setting for the famous Freeway Chase, a nearly 20-minute long action sequence from the [otherwise misguided] 2003 action film, the Matrix Reloaded. The current build supports waypoint AI, allowing for high-speed chases around the freeway's bends and on its overpasses. Installation As of the inception of BeamNG's mod repository, the installation no longer requires unzipping. Simply place the full .zip under Documents>BeamNG.drive>mods and enjoy. As a further result of these changes, I cannot verify the functionality of the color ramp. Follow the instructions below at your own risk. The download also includes a color ramp meant to mimic the color-tweaked appearance of the Matrix films. To use it, remove it from the map folder, and put in in the main installation area of BeamNG under core>scripts>client>postfx. Then, while in game, press ESC, and navigate to the PostFX Manager window under the 'graphics' tab of the options menu. Due to recent updates, the selection method has gotten a bit tricky, so replace the default 'null_color_ramp.png' with the custom 'color_ramp_matrix.png' by literally typing or pasting the latter over the former in the text box. Do not use it while it's in the map directory, or else you'll get something very trippy. Content Warning Do not distribute this map to other websites or use its content in your own projects without my permission. If you ask my permission, you're likely to get it anyway, so, really, just ask. It doesn't take long. Update Notes: As of October 23, 2016, the freeway is a little longer, features some middle-ground buildings outside the walls, and features a brief patch of alternate pavement.