Mesh Roads optimization on large map

Discussion in 'Content Creation' started by primo3001, May 1, 2020.

  1. primo3001

    primo3001
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    Joined:
    Aug 1, 2017
    Messages:
    113
    Hi. I would like to use a lot of mesh roads on my map to make things like guardrails, etc.

    My question is: how optimized they are? Do they have something like LOD's? Or maybe they disapear when they are invisible or small enough?

    I wonder, because if they are rendered all the time, it will not be good for performance on my map, and I will have to use models made in blender instead. (although I prefer to create such things directly in the editor) :D

    Thanks!
     
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