Hi, I'm sorry if this was answered already or the info is somewhere, but I can't find it. What data, units and variable type are sent through UDP with MotioSim Enabled? From my tests, this is what is sent: Byte 0 to 3 - ? Byte 4 to 7 - Float - X position in world coordinates - m Byte 8 to 11 - Float - Y position in world coordinates - m Byte 12 to 15 - Float - Z position in world coordinates - m Byte 16 to 19 - Float - Lateral speed in local coordinates - m/s Byte 20 to 23- Float - Longitudinal speed in local coordinates - m/s Byte 24 to 27- Float - Vertical speed in local coordinates - m/s Byte 28 to 31- Float - Lateral acceleration in local coordinates - m/ss or g's ? Byte 32 to 35 - Float - Longitudinal acceleration in local coordinates -m/ss or g's ? Byte 36 to 39 - Float - Vertical acceleration in local coordinates -m/ss or g's ? Byte 40 to 51 - ? - Can it be accelerations with gravity ? Byte 52 to 55 - Float - Roll - rad Byte 56 to 59 - Float - Pitch - rad Byte 60 to 63 - Float - Yaw - rad Byte 64 to 67 - Float - Roll speed - rad/s Byte 68 to 71- Float - Pitch speed - rad/s Byte 72 to 75- Float - Yaw speed - rad/s Byte 76 to 79 - Float - Roll acceleration - rad/ss Byte 80 to 83 - Float - Pitch acceleration - rad/ss Byte 84 to 88 - Float - Yaw acceleration - rad/ss I'm making a source for my motion program: FlyPT Mover Take a look here: https://www.xsimulator.net/community/threads/flypt-mover-interface.13464/ I think I have the data almost right, but I want to be sure. Thank's.