Firstly, I would like to read what it is your referencing... so a reference would be nice. secondly, I direct you to a quote on this thread "I'd like to remind people that I intended this as discussion about potential solutions... It seems that some people are more focused on feeling good about telling people they are wrong." I of course care what has been said by the developers but I am more interested in starting a discussion about potential solutions... simply saying no because developers said so isn't talking about how to make it work. --- Post updated --- Are you suggesting that it would be impossible to take a general direction from all the nodes to be used in simulating a much simpler object on another client, for the sake of being less server intensive? --- Post updated --- ... very productive, please read the first post before contributing nothing to the conversation. --- Post updated --- I did search for threads discussing solutions to the problems. perhaps I didn't search well enough but I didn't see a thread talking about solutions really. I'm not interested in whether my ideas are new are not. After all, we all stand on the shoulders of giants when it comes to this stuff. I am interested in starting a dialogue about possible solutions to the problems. Please explain the flaws in the ideas I've proposed so that they might be improved upon, hence making progress on a solution. Thanks --- Post updated --- If you believe it to be the only way, it is still a way. Care to talk a little about the methods of optimization going through your mind? Perhaps then we can find a solution. --- Post updated --- If you believe it to be the only way, it is still a way. Care to talk a little about methods Interesting, I've not heard of the program. would it allow for the rendering of two different perspectives or only remote access for a second hot seat player?