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My object is invisible!

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by BjarkeDuDe, Aug 6, 2013.

  1. BjarkeDuDe

    BjarkeDuDe
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    Joined:
    Dec 10, 2012
    Messages:
    76
    So a made a little loop to test stuff. I did everything i was told to do by the wiki, but in the game, it is invisible!

    Here it is in blender.
    1.png
    I exported it as a .DAE file. it is UV unwrapped all the normals are facing the right way, and the main mesh has a material called GridMat

    Here i am importing it in T3D
    2.png

    Here it is invisible! :mad: The domain seems to work though.
    3.png
     
  2. Occam's Razer

    Occam's Razer
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    Joined:
    Aug 7, 2013
    Messages:
    1,152
    I doubt I'll be much help, but I'll give it a whirl. Having personally battled the Blender > Torque system (albeit thus far losing) I'm not sure the wiki is all that clear. Try changing 'Detect DTS' to 'SingleSize.' Your mesh won't have any LOD's, but you can at least view it in the game till you figure out what the problem is.

    Also, your export setup adds a billboard generator, which I understand to largely be for trees.
     
  3. BjarkeDuDe

    BjarkeDuDe
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    Joined:
    Dec 10, 2012
    Messages:
    76
    That fixed some stuff, and made some new problems. Earlier i could get the mesh to show in game, but without a texture, and the collision mesh was there, but it wasn't colliding with what it should.

    Now i can see all 3 meshes (collision mesh, lodt 1 and lodt 2), the texture is working though, but i can't collide with anything. Weird. I wish a dev would step in and help :/

    4.png
     
  4. BjarkeDuDe

    BjarkeDuDe
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    Joined:
    Dec 10, 2012
    Messages:
    76
    I figured it out! Well i didn't find the cause of the problems but i solved them :D

    I basically just imported another file from the game (a ramp) and joined my meshes with the corresponding ramp mesh, and then deleted the ramp from the meshes. I also replaced the bounds. Now everything is working perfectly! :D

    screenshot_00001.png

    :cool:
     
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