Released N-Labs

Discussion in 'Terrains, Levels, Maps' started by Nadeox1, Aug 6, 2013.

  1. Nadeox1

    Nadeox1
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    Re: [Released] N-Labs

    Team Rocket Blasts Off Again!

    Aside that, after resetting the car the weird thing doesn't happen anymore here (haven't tried restarting the game). I'm confused :s
     
  2. Dummiesman

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    Re: [Released] N-Labs

    Nadeox, there's another spot it happens

    (imported from here)
     
  3. Cwazywazy

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    Re: [Released] N-Labs

    I know it's not of priority right now, but it seems bigger in Drive than in RoR. I did start up RoR for a comparison and it does seem that the vehicles are bigger compared to the rest of the map than in Drive.
     
  4. speedE

    speedE
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    Re: [Released] N-Labs

    Again make from scratch that part of the map, or the map changes slightly but remain different, perhaps longer have that bug, sorry for my English I am no expert yet XD
     
  5. Dummiesman

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    Re: [Released] N-Labs

    Nadeox

    The map is filled with these actually, I wonder what the hell does it

    (imported from here)
     
  6. Nadeox1

    Nadeox1
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    Re: [Released] N-Labs

    Well, Found something. Somekind of invisible terrain that doesn't even show in the Object Editor. I will redo a black terrain. Will update the map ASAP.
     
  7. Angry_stump

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    Re: [Released] N-Labs

    Ive been having a glitch/bug/helicopter mode when I go off the long jump.
     

    Attached Files:

    • DRIVE bug.png
  8. Dummiesman

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    Re: [Released] N-Labs

    @Nadeox
    nice find


    (imported from here)
     
  9. roy99669

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    Re: [Released] N-Labs

    When I'm in the Gavril D15 and after respawning the car after the bomb thing glitch, the front wheel instantly break after respawning.
     
  10. Nadeox1

    Nadeox1
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    Re: [Released] N-Labs - Fixed - Redownload from the first post!

    I fixed it by moving a bit the main terrain. Now the spawn point is a bit offset, but you can still play with no problems. Redownload the map from the first post.
     
  11. TROLLxBAIT

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    Re: [Released] N-Labs

    So glad someone did this! Thanks alot!
     
  12. Tanksrcool

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    Re: [Released] N-Labs

    Works better now. Thanks!
     
  13. Trexlet6

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    Re: [Released] N-Labs

    I friggin <3 this game!
     
  14. Astralify

    Astralify
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    Re: [Released] N-Labs

    That's my favorite RoR map. Thank you for bringing it to BeamNG. :)
     
  15. Kimmykix

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    Re: [Released] N-Labs - Fixed - Redownload from the first post!

    I guess I'm not the only mapmaker having fun with terrain problems in this game so far :p Gotta love Alphas!
     
  16. Treevus

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    Re: [Released] N-Labs

    Glad you decided to port this to BeamNG! Hope you get those issues figured out. :)
     
  17. Flappyzor

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    Re: [Released] N-Labs

    Hey here's a little glitch i noticed. I don't know if you have noticed it before or anyone else has told you about it but here's a screen shot.

    stupid glitch that i have no reason to report to nadeox1.png
     
  18. Potato

    Potato
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    Re: [Released] N-Labs

    That thing was awesome. I had so much fun with it.
     
  19. Nadeox1

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    Re: [Released] N-Labs

    That's not related to the map, it's a torque3d "minor bug".
     
  20. Mazda74

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    Re: [Released] N-Labs

    It all starts When you get abducted by aliens

    - - - Updated - - -

    The Discovery guy knows what is going on here
     

    Attached Files:

    • georgio.jpg
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