Naval Warfare

Discussion in 'Videos, Screenshots and other Artwork' started by HighBeam9000, Sep 9, 2022.

  1. HighBeam9000

    HighBeam9000
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    Adding carrier landing lights:

    upload_2022-9-23_23-46-44.png

    Nighttime aircraft recoveries, anybody?
     
  2. Mikah 01

    Mikah 01
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    Are you starting to make a mod with the barge or something ?
     
  3. SmokeyDokey

    SmokeyDokey
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    Just keeps getting better...
     
  4. HighBeam9000

    HighBeam9000
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    The mods I tend to build usually aren't intended to be standalone mods as much as they aim to extract more utility from existing mods.

    For example, the barge already had end couplers. All I did was add side couplers, boosted the thruster power, and added particle generators as landing lights. Very minor changes opened up a whole world of possibilities.

    Another example: The ME262 STOL conversion only adds 2 thrusters to an otherwise unmodified ME262, but that allows a wider range of takeoff and landing locations, including barge carriers.
     
  5. HighBeam9000

    HighBeam9000
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    Post #72 in this thread has been updated.
     
  6. HighBeam9000

    HighBeam9000
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    Got a new lighting system for barge carriers. The light brightness, range, and flare size are all adjustable.
     

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  7. SmokeyDokey

    SmokeyDokey
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    Begone death by lack of sight!
     
  8. HighBeam9000

    HighBeam9000
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    I'll post an update to this thread later. I have some homeowner stuff I have to do first...

    EDIT: An update with carrier landing lights has been uploaded to Naval Warfare post #72 (this thread).
     
    #88 HighBeam9000, Oct 1, 2022
    Last edited: Oct 2, 2022
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  9. HighBeam9000

    HighBeam9000
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    Yeah, I got a little crazy with a new Fire mod I'm building, and I set my carrier on fire (video attached). Oops...

    The fire mod can also be used to set buildings on fire, or create a nice bonfire for your next beach party.
     

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  10. SmokeyDokey

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    Love it! Now I can make special effect fires, and I can have the interior of my B-25 on fire!
     
  11. HighBeam9000

    HighBeam9000
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    Yes you can! The fire is adjustable to some degree. The burn area is roughly circular. To set an aircraft cargo bay ablaze, you can use multiple fires. Set them to about the width of the cargo bay, and set up a line of them to engulf as much of the bay as desired.

    Also, you can trigger a temporary increase in the fire intensity, as if the fire found something very flammable (or explosive) and ate it.
     
  12. SmokeyDokey

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    WHOA! that's even better. I bet this will be extremely popular for beam movie makers! :D
     
  13. Mikah 01

    Mikah 01
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    What if it was named " beam aviation History" ?
     
  14. SmokeyDokey

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    Remember, it's boats too, not just planes.
     
  15. bussin.buses

    bussin.buses
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    I totally thought the man tgs was a bridge on the carrier lol
     
  16. Mikah 01

    Mikah 01
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    Naval History i Guess ?
     
  17. bussin.buses

    bussin.buses
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    but its still warfare-esque stuff, so...
     
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  18. SmokeyDokey

    SmokeyDokey
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    ...so it should be named Naval Warfare, to keep it simple. Wait a second...
     
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  19. HighBeam9000

    HighBeam9000
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    You got it! That's exactly what it was supposed to represent. :D Carriers just don't look quite right without islands, and it's just handy to have a deck crane.

    Oh, we definitely set things on fire & blow stuff up here: ships, planes, etc... I think somebody built a submarine mod. I wonder if it has torpedoes... I wonder if the Crash Hard Explosive Barrel can be used as depth charges... I might have to tinker to give them the appropriate buoyancy, plus a depth-based detonation device. That sounds like something that I could roll up into a proper mod.
     
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  20. SmokeyDokey

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    By next year, we'll pretty much have BeamNG.World War III
     
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