need help adding roads to heightmap v2

Discussion in 'Content Creation' started by daleguy, Sep 18, 2020.

  1. daleguy

    daleguy
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    Joined:
    Aug 20, 2020
    Messages:
    2
    Hello, I'm attempting to use the method in this post with Blender v2.9 and can't seem to get it working properly. I can't get the layers correct in the compositor to render all road and terrain heightmaps & masks correctly. Is there an updated blend file to work from or advice on reworking the compositor?

    I was able to import my terrain, build roads and export each heightmap separately. Import those into Gimp and blur/layer the roads on top of the terrain manually (picture on left with green). But that leaves a lot of error and should be achievable with the blend file provided in the tutorial but I'm a rookie. When I try to render them out I get the image on the right with red text - terrain on top, no roads or blur.

    please help, /pray to LJFHutch
    thanks
     

    Attached Files:

    • zaz.png
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