Hello, I'm attempting to use the method in this post with Blender v2.9 and can't seem to get it working properly. I can't get the layers correct in the compositor to render all road and terrain heightmaps & masks correctly. Is there an updated blend file to work from or advice on reworking the compositor? I was able to import my terrain, build roads and export each heightmap separately. Import those into Gimp and blur/layer the roads on top of the terrain manually (picture on left with green). But that leaves a lot of error and should be achievable with the blend file provided in the tutorial but I'm a rookie. When I try to render them out I get the image on the right with red text - terrain on top, no roads or blur. please help, /pray to LJFHutch thanks