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New Techdemo v2 released

Discussion in 'General Discussion' started by tdev, Feb 5, 2015.

  1. Spec Racer Z

    Spec Racer Z
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    It's great to see the tech demo getting an update so people unsure about the game can get a more representative example of current game progress. However, it's a bit unfortunate that the tire model got another major overhaul only a couple weeks after the 2nd demo was released. The game with 0.3.7.7 already feels completely different from (and much improved over) the current tech demo now because of that. I'd also say that not having access to any vehicle customization takes away a lot of the fun you could have in the old demo and doesn't represent the game as well. It was enjoyable to be able to take the bumpers off the D15 so you wouldn't bottom out doing loops in the pipe, or to strip it down so it was lightweight and faster, or to just take off pieces and look at just how complex a BeamNG vehicle is. I would also agree that, at least comparing their base economy models, the D15 is capable of doing so much more than the stock Covet on grid map.

    Edit: And the couple of missing textures issue occurred for me as well. I could also post my game settings file if that would be helpful.
     
  2. kayseyomalley14

    kayseyomalley14
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    i bought it after palying ten minutes total on the techdemo.....and copious amounts of watching WhyBeAre play it........ i play the previous iteration of this game if could say..... and its free......its called rigs of rods
     
  3. ktheminecraftfan

    ktheminecraftfan
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    any chance of having a newer tech demo since this one is quite outdated as it doesn't include the latest performance improvements. just so I can use the tech demo when I go to look for a new laptop.
     
  4. Daikan

    Daikan
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    Based on the current tech demo I'm hesitant to buy the early access game as it seems it does not support 2 out of my 3 controllers (they are enumerated as devices "unknown0" and "unknown1" in the torque3d.log). I created mapping files following the instructions in the German Wiki (the English version is useless as there is no Controller menu in the tech demo) but it didn't help.

    It looks like only devices of type "joystick" or "gamepad" (DirectInput device types 20 and 21) are currently supported... I wonder if the latest alpha has improved in this regard?
     
  5. tdev

    tdev
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    BeamNG Team

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    What gamepads do you have and which one did not work?
     
  6. Daikan

    Daikan
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    See my other post in the Questions & Support forum for details.
     
  7. tdev

    tdev
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    BeamNG Team

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    thanks!
     
  8. Kingakomoto

    Kingakomoto
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    Hello I have just finished downloading the new tech demo version

    While I my son was very excited to play it as soon as we tried to load a map the game crashed

    I should note the computer only has beam ng Drive installed and nothing more that basic operating systems

    I have tried running as admin, and that didn't work

    I am using a 64 bit system and it refuses t load a map without crashing, can someone help?
     
  9. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    List PC hardware specification and OS please.
     
  10. Kingakomoto

    Kingakomoto
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    Processor: Intel Core i3-2310M CPU @ 2.10GHz

    RAM 4.00 GB

    System Type 32-bit Operating System

    My son told me it was 64 bit but I dont see why a lower bit would affect this
     
  11. Kingakomoto

    Kingakomoto
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    NewProcessor: Intel Core i3-2310M CPU @ 2.10GHz

    RAM 4.00 GB

    System Type 32-bit Operating System

    My son told me it was 64 bit but I dont see why a lower bit would affect this
     
  12. Nadeox1

    Nadeox1
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    BeamNG Team

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    You haven't specified the actual Operating System model/version (WIndows 7/8/8.1/10/etc) and your video card model.
     
  13. Kingakomoto

    Kingakomoto
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    Windows 7

    and Im pretty sure DirectX is my video model
     
  14. Nadeox1

    Nadeox1
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    BeamNG Team

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    Uh nope, DirectX isn't the video card model, but a technology that most/all video card supports.
    The crash happens as soon the level load (you don't even get to see the car and etc)? And it just simply crashes or some particular error appears?

    There was a bug about the memory management in WIndows7 that was fixed recently, and this maaay be your same case. The techdemo will get an update sometime soon, so that fix will be included incase.
     
  15. Kingakomoto

    Kingakomoto
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    What would my video card be called, what could it be
     
  16. SuperNoob05

    SuperNoob05
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    Something like "Nvidia GeForce GTX xxx*"

    *any number that follows this format: 750, 980 etc.
     
  17. Zorin-Ind.

    Zorin-Ind.
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    -Intel HD Graphics XXXX / Intel HD XXXX (For example, Intel HD Graphics 2500)
    -Nvidia GeForce XXX (For example: GT 530M)
    -AMD Radeon XXXX (For example: Radeon HD 4650M)
    Try and look up your laptop model on the internet. You might find which type of video card you have quite easily.
     
  18. Kingakomoto

    Kingakomoto
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    Display Systems: Intel(R) HD Graphics Family
    Chip Type: Intel(R) HD Graphics Family
    DAC Type: Internal

    Total Display Memory: 1315 MB
    Display mode: 1366 x768 (32 bit) (60Hz)

    This is what I gathered from my system
     
  19. Kingakomoto

    Kingakomoto
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    Display Systems: Intel(R) HD Graphics Family
    Chip Type: Intel(R) HD Graphics Family
    DAC Type: Internal

    Total Display Memory: 1315 MB
    Display mode: 1366 x768 (32 bit) (60Hz)
     
  20. RobertGracie

    RobertGracie
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    :eek: is that onboard graphics I see there from a laptop display....oh jeez....RUN!!!!
     
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