Yes a lore-friendly repo version is sorta likely. It would only come after a forum version is released though --- Post updated --- I might do an RB swap, but it’d take a lot of work, so only if I feel like it
update: -Improved torque curves for SR20DE and SR20DET. I realised my torque curve for DET variants was way off before so I had to fix it, this wasn't easy as I had to get the right turbo curve, efficiency and rpm to match the torque curve of the SR20DET without modifying the base NA torque curve and without having unrealistic turbo values. I ended up essentially using trial and error to do this. The DET torque curves still need some tweaking (especially in the 0-3000 rpm range) but they're way better then before. Also lmk if there is a easy way to get a specific turbo torque curve without modifying the base NA curve. beamng: (>5HP/Nm off from IRL at max) IRL SR20DE: IRL SR20DET: -made an early UV unwrap of the interior, currently it's using 3 materials: 1 for the dash and seats, 1 for the roof carpeting and surroundings and 1 for the accent color. -added weighted normals to most parts, this slightly improves shading -made some small shaping changes to rear bumper -smoothed gap between rear bumper and unibody -smoothed gap between doors and unibody (as much as I could) these changes are probably too subtle too be seen without directly comparing the images Spoiler: before and after before: after: before(1): after(1):
In a future update yes, but as the mod is right now focus on it's original goal, you can then patch it overtime once released