Not sure if this should be here of the support thread.. The In-game level editor tends to have different characteristics between the different maps I have.. for example, one doesn't have the ring around the terrain editor brush, or gas cars simply do not work. Right now, I am trying to focus on one of these inter-map discrepancies: The "smooth" and "really smooth" seem to be very jagged like so . More importantly than the jaggedness is the fact that some of the area outside the ring is edited, going straight in to my road. One of my other maps do not have any of these problems, which makes me wonder how these changes in the level editor happen in the first place. --- Post updated --- If this should be in the support thread, let me know when approved/disapproved.
Lowering the altitude to the default level brought back the ability to use gas cars and the ring around the brush tool. No changes in smooth tool behavior.