UPDATED THREAD FOR V1.5 version of the Mod, including CHEVY CAPRICE First of all, Presets that were done previously are broken, parts are sorted differently in the last update of the mod. Skins themselves should still work except the little modification you'll find about the Regency Sedan below. Regency Sedan, Limo and Coupe : Regency Sedan and Limo share the exact same Skin UVmap, i only added central side panels in the UVmap for the limo. Limo is only available with vinyl roof so roof is not used for it, but you can make a skin working for both of them. Coupe : Regency Coupe is very different as expected, but some skins can be compatible with Sedan and even Limo depending on the side panels To make that possible i had to modify the Sedan UVmap a bit. Here is a before/after that shows a little difference between the previous Regency Sedan and the new one, the rear window position : By doing that and make some minor changes to the skin themselves, i could use the same skin for some cars. Some exemples : So depending on your needs, you can now decide to do a common or separated skin for Regency Sedan and Coupe. Delta 88 skin uvmap is unchanged : Caprice Sedan : The skin Uv map is declined from Carface80 body uvmap, with some minor change maybe. Also, this is a a rule for this skin and all the wagon : To fit the Caprice Body to the Olds Frame, i had to do some body scales but i didn't changed the uvmap. So as a consequence, all the side drawings or texts you may want to add must be reduced by 0.92 % on Y axis to get the right proportions. On this exemple, that is present on the UVskin template as well, you see the result with a circle to have it perfectly displayed : Station Wagons : Caprice and Olds SW are pretty similar except hood, fenders and other details like nosecone so i don't display both here, only the Custom Cruiser one : (the Super Stock wheels displayed on it are useless now. No way to include those wheels in the Custom Cruiser skin for now). General Motors Steel Wheels : The General Motors are skinnable if you use the body colored version. Then a ll you have to do is to use a little colored square as the skin color, or a bigger one corresponding to the UVmpa of them if you want to add painted details on it. As you can see in the materials.cs, wheels are separated front and rear so you can have them different colorsor graphics front and rear. THAT's All Folks ! please look at how skins are made and learn, i didn't placed jbeam files this time, so trial and errors will be part of the journey but feel free to ask in this thread if your are stuck. Some Rules : - You can do all the skins you like, using copyrighted material will be on the mod support end to validate it or not, so better do creation and not use brands especially if you want the skins to be in the repo. - You can use my skins as a base but i'd rather you show me before releasing the skin in the repo. It can be by PM if you want to keep it secret before releasing. The above first link of a released skin is a good exemple of a nice skin using some of my stuff. Have fun with your skins !