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Paid Mod Rules Idea

Discussion in 'General Discussion' started by Musicman27, Dec 13, 2024.

  1. WYO Garage

    WYO Garage
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    May 10, 2019
    Messages:
    116
    Theres enough changes and manipulation that it passes. I promise you if they were implementing 1:1 cars with Canis or Vapid branding it would result in a lawsuit, especially with automotive brands being so uptight about their brand image today.
     
    • Agree Agree x 1
  2. jscxnt

    jscxnt
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    Jul 14, 2024
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    314
    Yeh of course, i know they arent exact copies, Im just saying people who make paid mods should do the same as Rockstar to avoid potential copyright and also avoid people complaining
     
    • Agree Agree x 1
  3. stupidcapital

    stupidcapital
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    im gonna be real, this is a pretty stupid idea. rules cant be enforced 100% of the time and people will find a way to get over it if they dont like it. what are you gonna do with boosty, patreon, modland? they arent part of forums, you cant do shit to them. this is literally just extra steps to nowhere
     
  4. jscxnt

    jscxnt
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    Thats kinda the point though, we dont want the forums to turn into Modland
     
    • Agree Agree x 4
  5. Lordlichi2006

    Lordlichi2006
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    Apr 4, 2021
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    1,274
    theres no way of stopping scammers, but educating users by either supporting paid mods in the forums or having some rules might make it so 3rd party mod selling places get less attention
     
    • Agree Agree x 6
  6. LegThePeg

    LegThePeg
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    This is why I like mods like DFA. It has lots of content, and it has a version on Gumroad and Patreon, where the only difference is that the Patreon is if you want to continually support Retro.
     
  7. Eto El

    Eto El
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    Dec 20, 2024
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    17
    Boosty, patreon and modland aren't associated with beamng. We're talking about the forum rules here, not some shady third party websites.
    --- Post updated ---
    I don't see any practical purpose in paid mods rules though. They're made by a few enthusiasts who do it for anything below $10, which is definitely not something expensive. Yes there are some... uhhh... people who don't know what they're doing here who sell paid mods for more than the game itself costs, but if you have some common sense you definitely won't buy them.
     
  8. passengerpigeon

    passengerpigeon
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    Jan 22, 2017
    Messages:
    266
    DFA might be a good example of a paid mod if it was paid from the start, but taking mods that were previously free and just moving them behind a paywall (which is what happened with this mod, and Derby Fairgrounds) is definitely NOT something we want to normalize in the community. If you want to start making money off of mods, create brand new content to sell, or at the very least keep your existing mod freely available and frequently updated with all the content it had before going partly paid, with new features and content being added to a paid supporter addon.

    Anyway, I would definitely support stricter rules for advertising mods in paid early access, to prevent creators from profiting off of mods that are either no longer in active development or stuck in limbo due to broken promises on their end. If a mod goes for X number of months without demonstrated substantial progress, the moderators will lock the thread, mark it as On Hold and remove links to and advertising for the creator’s Patreon from the original post. If the creator promises to release the mod to the public by X date, and that date passes with no free release, the mods would remove the promised date from the OP and the thread would then be subject to the inactivity timeout. All of this can be undone if the creator resumes work.
     
    • Agree Agree x 5
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