Parts of mesh missing on vehicle

Discussion in 'Content Creation' started by triumph1200, Oct 6, 2019.

  1. triumph1200

    triumph1200
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    Joined:
    Sep 7, 2019
    Messages:
    39
    Hi,

    After unwrapping in Blender 2.8 and exporting to BeamNG, half the mesh is missing (see image). If I try the same with a simple cube, it works perfectly.

    Any assistance greatly appreciated.
     

    Attached Files:

    • bmg_mesh_miss.png
  2. Sithhy™

    Sithhy™
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    Joined:
    Apr 5, 2017
    Messages:
    3,350
    Did you try to select the mesh in Edit Mode, recalculate normals by pressing Ctrl + N & then re-export?
     
  3. triumph1200

    triumph1200
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    Joined:
    Sep 7, 2019
    Messages:
    39
    Thanks for the reply. The normals were correct. I managed to fix it by rebuilding vehicle and unwrapping as I went. Still not sure what went wrong.
     
    • Like Like x 1
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