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WIP Beta released Poly Bridge to BeamNG converter

Discussion in 'Utilities and programming' started by Dummiesman, Dec 12, 2019.

  1. Dummiesman

    Dummiesman
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    Joined:
    Sep 17, 2013
    Messages:
    4,489
    Poly Bridge to BeamNG Converter
    Very WIP, this is an early test version.

    This is a utility that will convert Poly Bridge saves to BeamNG.drive.

    TODO List
    - Hydraulics
    - Split joints (partially complete, will require flexbody overhaul)
    - Attempt to weight points based on connected beam types
    - Split cables into multiple pieces
    - Cylinder mesh at connecting points
    - Possibly tweak beam strengths

    Where are my Poly Bridge saves?

    If Steam cloud is on: C:\Program Files (x86)\Steam\userdata[USERID]\367450\remote\savefiles
    If Steam cloud is off: C:\Users\<user>\AppData\LocalLow\Dry Cactus\Poly Bridge\savefiles
    OR, for sandbox saves
    C:\Users\<user>\AppData\LocalLow\Dry Cactus\Poly Bridge\sandboxlayouts

    What does Unpacked / Packed mean?
    Unpacked is for advanced users who want to modify the exported bridge. Packed creates a ZIP file in your mods folder (currently hardcoded to your OS drive @ Documents\BeamNG.drive\mods) ready for upload.

    Where do my converted bridges show up in-game?
    In the vehicle selector, grouped with props.

    Oh no, it broke!

    Please send the save file and the error that occurred so I can fix the issue

    Requirements

    Requires .NET Framework 4.7.2

    Changelog

    12/12/2019 4:45 AM GMT - Initial release
    12/12/2019 5:35 AM GMT - Fix for "rate is not a valid int", save name is now used when possible.

    Screenshots

    upload_2019-12-11_23-41-40.png
    upload_2019-12-11_23-45-53.png
     

    Attached Files:

    #1 Dummiesman, Dec 12, 2019
    Last edited: Dec 13, 2019
    • Like Like x 24
    • Staff Pick Staff Pick x 3
  2. crashmaster

    crashmaster
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    1,569
    Wow this is awesome man.
    I never even though about this before. these bridge builder games are great by themselfs but this... WOW
    Very time saving instead of having to make a full bridge from scratch. ive been thinking about making destructible bridges and such. but i was too lazy to get it going from scratch.

    If someone makes mods with this, can we still publish it on the workshop? While leaving credits to this amazing tool of course. right?

    Im amazed by all the work you made over the years for this community.
    Thanks for the effort you put in your mods/tools. its amazing man.

    Keep up the great work :D
     
  3. Dummiesman

    Dummiesman
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    I don't see why not. Everything is generated and nothing is ripped/copied from Poly Bridge.
     
  4. Kueso

    Kueso
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    Oct 14, 2016
    Messages:
    3,553
    wow
    this is really cool
    hope to see more!
     
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  5. GotNoSable!

    GotNoSable!
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    Joined:
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    Now I just need Poly Bridge
    *Cocks gun* hand it over.
     
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    • Informative Informative x 2
  6. doge man

    doge man
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    Joined:
    Oct 23, 2019
    Messages:
    35
    there is nothing spawning please help
     
  7. Dummiesman

    Dummiesman
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    4,489
  8. umustbeloggedintododat

    umustbeloggedintododat
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    Even though I don't have Poly Bridge, I didn't even know this was possible!
     
  9. doge man

    doge man
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    Oct 23, 2019
    Messages:
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    I need help nothing is spawning, or maybe it's invisible but please help. And also the appdate file does not exist please help
     
    #9 doge man, Feb 13, 2020
    Last edited: Feb 13, 2020
  10. M5HAYA.

    M5HAYA.
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    Joined:
    Nov 11, 2019
    Messages:
    20
    Great now all whats needed is a poly bridge 2 bridge exporter for .layout files
     
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