Re: [WIP] Pontiac Trans Am 1979 Wait how do you import a JBEAM file in 3ds max ??? i'd realy like to know
Re: [WIP] Pontiac Trans Am 1979 You don't.... A jbeam file is for collision data not mesh data. Open it in notepad.
Re: [WIP] Pontiac Trans Am 1979 Right... but how do you change some vehicule parts ? such as a bumper or a door ?
Re: [WIP] Pontiac Trans Am 1979 Define change, then get your own thread or better still a more relevant thread.
Keep up the good work. cant wait for the finished product. one thing though, the interior of the T/A are you going to have it black or a different colour?
I love this car. It is a beauti! And if you make a "Smoke and the Bandit" car out of it, then wer talking. Keep up the good work!
Duude, I hope you are still making this. My dad owned a 1978 T/A that was black and gold. I have literally hundreds of pictures you could use if you'd like. From the engine (In and out of the car), to the drive train, to the interior to the engine bay!
I hope your still doing this car, the 1977-78 trans am is my favorite car and I would love to have it in the game so I could drive around like Burt Reynolds lol. I own a 1981 firebird myself. any idea when it will be done?
Ok guys this project is definitly not dead, I do a big work: retopology (I hope it's good in english). Like that the car should be optmized. And few accessories: Next step, baked the interior. Let me know if you like that.
I like it a lot, can't wait to pull off some sick jumps in this car Sent from my iPhone using Tapatalk
Sweet man an update!! And as long as u have the factory shaker hood that works I'm fine with that. Sent through the stars by my Galaxy with a Note for you!
Topology looks nice and clean However, I would recommend roughly doubling the number of segments on all the panels (except the wheel arches and other openings, those are fine). Currently it doesn't have enough geometry to deform nicely. Some areas are fine, but the main thing that sticks out to me is the hood and front fenders - they need more front-to-back segments. Try to make your polygons more square, like a grid.
I think this look good,but these faces are mess. I can reduse them,but they still are mess and many time to do it manually
Thanks but don't worry, I can make it from mine. What do you use for rendering, V-ray? I have forgive, first baking test: