I'm a keen player of Arma 3 and BeamNG. I've seen several maps ported from Rfactor to BeamNG, including the huge (and fantastic) Nordschleife circuit, and it got me thinking... Would it be possible to port an Arma 2/3 map into BeamNG? If I'm mistaken, shoot me down, but it would be the most fantastic fun to drive on the open roads of Chernarus in the Civetta
Its not likely. Once a map gets to a large enough size, torque 3D does some weird things. Plus some really large maps will cause a lot of lag for multiple reasons