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Problems with Terrain editor after 0.4.1.2 update

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by FunkyHunk, Aug 10, 2015.

  1. FunkyHunk

    FunkyHunk
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    Joined:
    Aug 12, 2013
    Messages:
    126
    I was working on a level before the latest update, and all the changes i had made on the terrain was gone when I installed the update, and ran the game afterwards.
    Should I delete some cache-folders or something?

    The version the game loaded was a version from before the latest changes, maybe a few weeks old.
     
    #1 FunkyHunk, Aug 10, 2015
    Last edited: Aug 10, 2015
  2. FunkyHunk

    FunkyHunk
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    Joined:
    Aug 12, 2013
    Messages:
    126
    Anyone know why? It's like two weeks of work down the drain :/
     
  3. FunkyHunk

    FunkyHunk
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    Joined:
    Aug 12, 2013
    Messages:
    126
    Looks like I found the recently updated .mis and .ter files that were removed from the terrain folder, and replaced with versions from february 2014.

    They were in this folder: My Documents\BeamNG.drive\backups\version.pre.0.4.1.2\levels\Leap-Of-Death

    Why were they replaced with old versions?
    Any devs like to comment? and will the game do this every time there's a new update?
     
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