Just wanted to say that I'm super stoked for this map. Surprised its not getting more attention. It seems like its going to be one of, if not, the most detailed maps released in a while for Beam. Great work.
Had to spend the whole day diagnosing some performance issues when I found what was a prefab had duplicated into 500,000 objects totaling more than 10,000,000 polys. I've fixed it but it sure is frustrating. Make sure your prefabs aren't called "prefabname_ group", They duplicate on save and load. With that I did create another terrain feature. A hidden lake! Perhaps you could cool off in this desert heat.