i am using it in fact. but for some reason when i was testing to see if it would show in game. it didn't show. i just gotta work around it.
alright. i'll use it continuously. and now i know my error. i didn't jbeam it for testing. the script was right. the jbeam was wrong. at least i know now. thanks! --- Post updated --- Also. Shall i get the funnels working too or is that too laggy? since the smoke stacks (the stacks beside the funnels that use smoke/exhaust) do it anyways due to vote. Just wondering if ye all wanted the 3 funnel smoke effect the real titanic had too.
oh... ok...thanks for telling me.. --- Post updated --- well im gonna go and see if the monster truck shell mod is working bye..
its hard being a first time blender user. @_@ Well at least people are willing to help with this project. actually. shall i make it more then just the titanic? Shall i edit it to 3 ships, the titanic, the olympic, and the brittanic? For the olympic class ship liner pack? o.o or shall we just keep it at titanic? Since it just became a team project.
good idea. we don't wanna work on 3 ships right now. 1 is enough at the moment. thanks for bringing me back.
i thought you were supposed to make progress before marking something a wip and putting it on the fourms :thonk:
this is progress modem. Didn't you see the other teaser i posted several posts ago? Even tho i fixed it up just recently.
thats not progress... thats just a bunch of cubes... if your doing something as big as the titanic, i think that a couple of cubes is not enough to be called progress. thats like writing a book and showing everyone the first 3 letters. its pointless and wastes everyones time.
it may look like it. But when its done it'll be a titanic. and fera thanks to his generosity hopefully will make the skin when i'm done with that 3d model and scripting it. the scripts will be based off other ships. and the wiki one. --- Post updated --- I need to find out how buoyancy pods will be used for the ship to be buoyant.