1. Stuck, Having problems with creating your mod? Let us help you: Mod Support

Released R.M.S. Titanic

Discussion in 'Boats' started by nastygdigger, Apr 18, 2017.

?

Working smokestacks?

  1. Yes

    94.6%
  2. No

    7.3%
Multiple votes are allowed.
  1. iiToxicity

    iiToxicity
    Expand Collapse

    Joined:
    Mar 27, 2018
    Messages:
    4
    Aw. Ok.
     
  2. TechMechanic

    TechMechanic
    Expand Collapse

    Joined:
    Nov 22, 2017
    Messages:
    449
    However, if you have any experience help would be appreciated and this forum is usually kept up to date.
     
  3. iiToxicity

    iiToxicity
    Expand Collapse

    Joined:
    Mar 27, 2018
    Messages:
    4
    Actually, I only do HTML, not any other type of code. Sorry.
     
  4. nastygdigger

    nastygdigger
    Expand Collapse

    Joined:
    Mar 19, 2015
    Messages:
    611
    Yea, there's problems with it so far. And any help is needed.
     
  5. iiToxicity

    iiToxicity
    Expand Collapse

    Joined:
    Mar 27, 2018
    Messages:
    4
    What type of problems?
     
  6. TechMechanic

    TechMechanic
    Expand Collapse

    Joined:
    Nov 22, 2017
    Messages:
    449
    on a higher note: more progress has been made with sorting out issues
     
  7. nastygdigger

    nastygdigger
    Expand Collapse

    Joined:
    Mar 19, 2015
    Messages:
    611
    Well i am suprised how many errors happened when i just listened to the rules.
     
    • Agree Agree x 1
  8. TechMechanic

    TechMechanic
    Expand Collapse

    Joined:
    Nov 22, 2017
    Messages:
    449
    Errors at the moment: beams
    flexibodies
    thrust
    my will to live is running away

    -----Hold that thought-----
    --- Post updated ---
    With my spare time I am slowly ironing out all these problems now there is around two less lines of errors!
     
    #508 TechMechanic, Mar 27, 2018
    Last edited: Mar 27, 2018
  9. nastygdigger

    nastygdigger
    Expand Collapse

    Joined:
    Mar 19, 2015
    Messages:
    611
    oohh neat.
     
  10. TechMechanic

    TechMechanic
    Expand Collapse

    Joined:
    Nov 22, 2017
    Messages:
    449
    With my spare time I am slowly ironing out all these problems now there is around two
    I wouldn't get too excited yet...
     
  11. nastygdigger

    nastygdigger
    Expand Collapse

    Joined:
    Mar 19, 2015
    Messages:
    611
    Yea i was expecting that.
     
  12. hosj

    hosj
    Expand Collapse

    Joined:
    Oct 15, 2015
    Messages:
    36
    I may just put that as my favorite quote in my signature

    --- Post updated ---

    Hope you dont mind but i did
     
    • Like Like x 1
  13. Billydabomb

    Billydabomb
    Expand Collapse

    Joined:
    Apr 2, 2017
    Messages:
    295
    What type of coding is used? C++?
     
  14. TechMechanic

    TechMechanic
    Expand Collapse

    Joined:
    Nov 22, 2017
    Messages:
    449
    Jbeam, Json, Cs.
     
  15. TechMechanic

    TechMechanic
    Expand Collapse

    Joined:
    Nov 22, 2017
    Messages:
    449
    I have contacted the mod support team to help me figure out the problems, a titanic is on the horizon!
     
    • Like Like x 1
    • Informative Informative x 1
  16. Billydabomb

    Billydabomb
    Expand Collapse

    Joined:
    Apr 2, 2017
    Messages:
    295
    That's pretty awesome. It would be nice to have more boats. If it is up to scale or close what are the chances of a DD working? I want to get into modding but I guess I will learn the limits beam.ng has once I do so.
     
  17. nastygdigger

    nastygdigger
    Expand Collapse

    Joined:
    Mar 19, 2015
    Messages:
    611
    Trust me, this mod is suppose to overdo the limits for BEAMNG just due to pure size.
     
  18. TechMechanic

    TechMechanic
    Expand Collapse

    Joined:
    Nov 22, 2017
    Messages:
    449
    I may be out of the loop, that is DD?
     
  19. Billydabomb

    Billydabomb
    Expand Collapse

    Joined:
    Apr 2, 2017
    Messages:
    295
    No sorry I meant destroyer lol. I want to try working on a small destroyer as a first mod. It may be hard but I need something to do. I may be able to use the knowledge in the future. But dd means destroyer, bb is battleship, cu is cruiser, cv is carrier. I kind ajust wanted to shorten it down.
    --- Post updated ---
    I haven't gotten a look at the file yet so I may take it and have a look at it but may not be much help.
     
  20. TechMechanic

    TechMechanic
    Expand Collapse

    Joined:
    Nov 22, 2017
    Messages:
    449
    If you intend to look a t my file, it don't work. Just don't download it and wait for the release hopefully this week, or this weekend.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice