How did you go about separating, I tried by renaming file refrences in every cs file, .mis and any other file notepad++ could open and it still failed to load properly. The save as in tourqe also doesn't actually save any new files anywhere.
Renamed main folder to Rally_Forest_Snow Renamed mis to rally_forest_snow.mis Renamed mis.decals to rally_forest_snow.mis.decals Renamed forest to rally_forest_snow.forest Renamed ter to Rally_Forest_Snow renamed 2nd forest file to rally_forest_snow2.forest renamed preview to Rally_Forest_Snow_preview.png Opened info.json edited biome to "biome": "snow, forest", (no temperate snow ) edited previews to "previews": ["Rally_Forest_snow_preview.png"], edited name to "title": "Rally Forest Snow", Opened rally_forest_snow.mis Replaced: terrainFile = "levels/Rally_Forest/theTerrain.ter"; with: terrainFile = "levels/Rally_Forest_Snow/theTerrain.ter"; Replaced: dataFile = "levels/rally_forest/rally_forest2.forest"; with dataFile = "levels/rally_forest_snow/rally_forest_snow2.forest"; Replaced: fileName = "Levels/Rally_Forest/art/sounds/river.ogg"; with fileName = "Levels/Rally_Forest_Snow/art/sounds/river.ogg"; Replaced: fileName = "Levels/Rally_Forest/art/sounds/river.ogg"; with fileName = "Levels/Rally_Forest_Snow/art/sounds/river.ogg"; Removed: The bird sound (deleted SFXEmitter block for it) Used notepad++ to rename material references (imported from here)
Ok map is now updated and standalone, worked fine for me, hope it does with everyone else edit: give me a sec missed renaming depth map edit2: now it's fixed hopefully
Works perfectly man. And holy crap what a fun map! I love to slide around in fwd cars I wish I had a wheel for this.
Wow, just wow. I love your work, you have a great eye for details and atmosphere. Now if we could get the sound effects like snow crunching under the tires, muffled echos from other sound sources and the lovely whine of spinning tires on snowy pavement and gravel it would be prefect.
Awesome map!! downloading it right now. The rally version I'm working on of my Prelude will feel right at home with this one. Thanks!!
Yep i've tried it and the particles are mind-blowingly amazing . The snow is also a nice touch but the Base map is Golden . The town is also a nice feature .
Well, I must say, this terrain is truly astonishing! The only thing I would suggest is to add one or two scenarios for this rally () map.
Quick question, how long does it take to make this map, its amazing, the hazy look and sounds reminds me of a spintires map to much though
It took about 3 weeks, but I had lots of free time. Did you install it right? It should go levels/rally_forest Inside the rally forest should be a .mis file and others along with an art folder
Well, your the only person who has had any problem, I'm afraid I have no idea. you could try sending me your torque log file
weird, did the files get corrupted when you extracted it? I really have no idea why it can't read that file, the logs shows that it is having an error reading it, not that is is missing. If someone else has some advice it would be appreciated.