Released Rally Forest (Now with winter version!) 1.5.1

Medium size map with dirt and paved roads in a dense, detailed forest

  1. NoShotz

    NoShotz
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    also, if it matters, i did have to fix the infinate loading bug / no image bug, which is making the .mis file match the folder that it is in, and the same with the preview image
    this is the fix that i used http://www.beamng.com/threads/12376-This-is-how-to-fix-grey-screen
     
  2. dpitkin

    dpitkin
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    Well in that case it seems like you extracted from the zip wrong, the folder should have matched the .mis file.
    It should look like this
    example1.jpg
     
    #102 dpitkin, May 31, 2015
    Last edited: May 31, 2015
  3. NoShotz

    NoShotz
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    the thing is, it is caps sensitive, atleast it was for me, also if the .mis file name doesnt match the preview name before the _preview suffix, it will not load, hence the infinate loading bug, btw i am using the new mods folder installation method, where you put the zip in the mods folder and have the folder tree go levels > Rally_Forrest
     
  4. dpitkin

    dpitkin
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    well, it wasn't set up for that. So try extracting the zip and placing how mine looks
     
  5. NoShotz

    NoShotz
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    that fixed it, i wish it was worked when using the new mod installation method though, this is the method btw, http://wiki.beamng.com/Installing_Content
     
  6. dpitkin

    dpitkin
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    I know the new method, just didn't take the time to convert it, I'll try to get it working once they have a repository for mods released
     
  7. NoShotz

    NoShotz
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    also if you plan on getting AI working, its pretty easy to get the new AI working on maps, you just have to change one value per road decal
     
  8. dpitkin

    dpitkin
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    I know, just didn't think of doing it until after map was finished
     
  9. NoShotz

    NoShotz
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    true, ive been doing it on some of the maps i use
     
  10. vipertk15

    vipertk15
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    This is one of, if not the best map i have played so far. Im seriously in love! Now if only i had a co driver.
     
  11. clayton8or

    clayton8or
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    how do i get snowy trees on the snow map?
     
  12. dpitkin

    dpitkin
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    Is it installed like this?
    example1.jpg
    Also, clear the cache.
     
  13. clayton8or

    clayton8or
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    Yes, and ok Ill try that when I get home.

    - - - Updated - - -

    Still doesnt work. still green trees
     
  14. dpitkin

    dpitkin
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    You didn't try merging the two maps together, right?
     
  15. clayton8or

    clayton8or
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    Should i do that? its a seprate map.

    - - - Updated - - -

    To clarify its just the trees wrong, they are green.
     
  16. dpitkin

    dpitkin
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    No don't combine, it's just weird because no one else is getting this problem.
    If you go to the Rally_Forest_Snow/art/forest and open the managedItemData.cs in a text editor do the shapefile lines all point to the rally forest snow level?
    like this
    example1.jpg
    other than that I have no idea
     
  17. Aboroath

    Aboroath
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    Can you post a screen of what your are seeing? How about snow elsewhere in the map?
     
  18. clayton8or

    clayton8or
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    Snow is everywhere... except trees.
     

    Attached Files:

    • b034179a79b03ba2f0f189de42a74c14.jpg
  19. Aboroath

    Aboroath
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    You ain't kidding. weird. Just call it the "spring thaw" map.:p

    Seems to me the snow map is calling for the non-snow trees when it shouldn't be. Have you looked at the .mis to see what it's loading?
     
  20. clayton8or

    clayton8or
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    ...wait what do i do? gimmie a non broken copy lol
     
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