Experimental (Re)Mappable Engines

Discussion in 'Content Creation' started by gt02, Aug 19, 2022.

  1. gt02

    gt02
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    Joined:
    Feb 10, 2016
    Messages:
    25
    Version 0.4 is out with more functionality and with lots of bug fixes and improvements!

    Changelog
    0.4:


    Simulation updates:

    • Added fuel system simulation (Pump flow)
    • Added intake system with IAT simulation (Intake pipes heat soak, turbocharger effects on IAT and intercoolers), fuel cools air when injected, hot IATs have a higher knock probability, adding fuel or retarding ignition timing helps
    • Added sensors delays and noise (MAP, 02 sensor WB/NB, knock sensor)
    • ECU now reads data from sensors instead of directly getting data from the simulation, this calls for the need to use acceleration enrichment (No table available yet)
    • Added knock autoadaptation *
    • Engine can now be shut down with the ignition key
    Tuner updates:
    • Added 3D graph viewer
    • Added graphics to the real time panel
    • Added "On the fly tuning"
    • Added Accelerator Position map(For drive-by-wire throttles only)
    • Added After Start Enrichment map
    • Added IAT Fuel Compensation table
    • Added IAT Timing Compensation table
    • Added Boost Cut option
    • Added Knock Sensitivity option
    • Added Max Knock Retard option **
    • Added Knock Autoadaptation map *
    • Added Max Knock Timing Retard table *
    * Knock autoadaptation:
    Every knock event the ECU increases the cell corresponding to the working point by 1, regardless of the knock event strength. Once the engine reaches a working point where the ECU has previously registered knock, the ignition advance will be retarded by the amount specifyed by the Max Timing Retard table. To view the current autoadaptation map, click on "load" in the tuner interface.

    ** Max Knock Retard option:
    When a knock event is detected by the ECU through the knock sensor, the ignition advance will be rapidly retarded by the amount specifyed in the Max Knock Retard option.
    While the Knock Autoadaptation's retard is preventive, Max Knock Retard is reactive, to try and mitigate the knock conditions as quickly as possible.

    On the fly tuning:
    You can now save and load the tune without handling any file: it is all stored in a database file in the "yourTunes" folder. Just use the load and save buttons from the tuner interface. Reloading the vehicle is now not needed

    Known issues:

    • Sometimes the power curve in the UI app is not accurate (Ctrl + R should fix the graph)
    • Autotuner has not been tested
     
    • Like Like x 1
    • Agree Agree x 1
  2. NickHeemiith

    NickHeemiith
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    Aug 24, 2017
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    I’ll absolutely be testing it tomorrow!
     
    • Like Like x 1
  3. Kevin Murphy

    Kevin Murphy
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    Feb 13, 2021
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    hi why i dowlode the new update but dont have any new ???
    --- Post updated ---
    whats file i need for running your new update ?
     
  4. Louie's Workshop

    Louie's Workshop
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    deleted
     
    #24 Louie's Workshop, Mar 21, 2024
    Last edited: Apr 9, 2025
  5. gt02

    gt02
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    Feb 10, 2016
    Messages:
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    Hi,
    There was a bug which prevented a tune to be updated, I fixed it in 0.4.1

    To update:
    Download gt02MappableEngines041.zip into your mods folder
    A car with a previous tune should work just fine

    If this is not the case:

    Launch the game and select the car you want to tune, it will load, the engine will stall.
    Open the tuner, select from file, your previous tune and click save (Ignore the version mismatch warning), reload the window
    Reload the car and it should work
     

    Attached Files:

  6. Kevin Murphy

    Kevin Murphy
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    Feb 13, 2021
    Messages:
    7
    cool ! is work very nice !
     
  7. pilafy

    pilafy
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    Jun 11, 2022
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    why is the site not working though?
     
  8. SuperSouth

    SuperSouth
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    Jul 17, 2022
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    Sorry, think im being a bit dense, do i need to download all the previous versions for the newest to work as its only an update file?
     
  9. humaid al zaroun

    humaid al zaroun
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    Joined:
    Aug 29, 2013
    Messages:
    16
    can we add another engines ?
     
  10. Matid123

    Matid123
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    Joined:
    Dec 15, 2016
    Messages:
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    what game version does the mod work for?
     
    #30 Matid123, Apr 9, 2025
    Last edited: Apr 9, 2025
  11. 3mr

    3mr
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    Joined:
    May 4, 2023
    Messages:
    1
    Can't find the tunable engine
     
  12. marco esseba

    marco esseba
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    Joined:
    Feb 8, 2025
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    3
    why is the site not working though?
     
  13. santiobii

    santiobii
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    Joined:
    Apr 10, 2025
    Messages:
    1
    Hey! Any news on this mod. Its awesome bbut i cant make it work with v 0.35
     
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