Realism of Automation Replica (poll!)

Discussion in 'Automation' started by PlayKoyote24, May 22, 2019.

?

Realistic or Driveability

  1. As realistic as possible

    17 vote(s)
    100.0%
  2. Just match Performance and look but i want a mod to be easy to drive

    0 vote(s)
    0.0%
  1. PlayKoyote24

    PlayKoyote24
    Expand Collapse

    Joined:
    Jul 27, 2018
    Messages:
    84
    Okay example: i currently remade the engine of the RUF Yellowbird (not uploaded yet) because the previous one was actually based on the Carrera 3.2 engine and ib the same family, BUT due to this had 2 valves per cylinder and just one ohc per bank insteaf of two like the real ctr. So i made a perfectly realistic engine (as far as automation goes) yesterday. Also the tire with etc was previously wider in order to get better grip. (as you might know, the ctr has a bit oversteer in rl).
    Or the 2017 CTR has extremely grippy tires to be driveable (and esc) but it isn't that realistic. So would you rather opt for realism or for driveability?
     
  2. MilanKD

    MilanKD
    Expand Collapse

    Joined:
    Jul 23, 2016
    Messages:
    941
    How about just don't do it at all
     
    • Agree Agree x 1
  3. CN877

    CN877
    Expand Collapse

    Joined:
    Jun 27, 2017
    Messages:
    1,465
    Considering this game is a simulator I would personally opt for realism :)

    Although it's all down to personal preference
     
    • Like Like x 1
  4. PlayKoyote24

    PlayKoyote24
    Expand Collapse

    Joined:
    Jul 27, 2018
    Messages:
    84
    Why?
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice