WIP repo tow track

Discussion in 'Land' started by GEO-0022, Aug 28, 2024.

  1. JoshD

    JoshD
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    @GEO-0022
    Some things I've figured out:

    1. The controls aren't working because of the input_actions.json file, the numbers in the order need to be changed
    2. The parts for the extended bed version aren't named properly so they don't show up
    3. If installed manually the tire tray just goes through the tires but if one (why are there 2?) of the configs are loaded it works just fine & I don't know why
     
    • Agree Agree x 1
  2. Théo.68

    Théo.68
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    [QUOTE = "JoshD, post: 1758502, membre: 417373"]@GEO-0022
    Voici quelques points que j'ai compris :

    1. Les contrôles ne fonctionnent pas à cause du fichier input_actions.json, les numéros dans la commande doivent être modifiés
    2. Les pièces de la version à lit allongé ne sont pas nommées correctement et n'apparaissent donc pas
    3. S'il est installé manuellement, le plateau de pneu passe simplement à travers les pneus, mais si une (pourquoi y en a-t-il 2 ?) des configurations est chargée, cela fonctionne très bien et je ne sais pas pourquoi[/QUOTE]
    Bonjour, aurais tu une idée de comment modifier le fichier input_actions soit même ?
     
  3. real567

    real567
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    G/B for up and down
    H/N for the second part
    T/Y turn the head left and right
    [ and ] to extend it
    O to open and close

    none of these keys work even if i change them
    pls help
     
  4. Spiderhunterx502

    Spiderhunterx502
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    i just repoed your dodge
     
  5. bigboxer91

    bigboxer91
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    Do you know what I need to change for the controls to work?
     
  6. real567

    real567
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    upload_2024-9-8_22-20-18.png
    what does i need to change in this file
     
  7. JoshD

    JoshD
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    Bonjour, aurais tu une idée de comment modifier le fichier input_actions soit même ?[/QUOTE]

    Example:
    Code:
    {
    "boom1_up"   :{"order":  41, "onChange":"custom_input.liftboom1( 1 * VALUE)", "title": "tilt up", "desc": "tilt up" },
    "boom1_dn":{"order":  42, "onChange":"custom_input.liftboom1(-1 * VALUE)", "title": "tilt down", "desc": "tilt down" },
    
    "boom2_up"   :{"order":  43, "onChange":"custom_input.liftboom2( -1 * VALUE)", "title": "fold", "desc": "fold" },
    "boom2_dn":{"order":  44, "onChange":"custom_input.liftboom2(1 * VALUE)", "title": "unfold", "desc": "unfold" },
    
    "tele_out"   :{"order":  45, "onChange":"custom_input.tele_trger( 1 * VALUE)", "title": "boom out", "desc": "boom out" },
    "tele_in":{"order":  46, "onChange":"custom_input.tele_trger(-1 * VALUE)", "title": "boom in", "desc": "boom in" },
    
    "hr"   :{"order":  45, "onChange":"custom_input.hand_out( 1 * VALUE)", "title": "turn right", "desc": "turn right" },
    "hl":{"order":  46, "onChange":"custom_input.hand_out(-1 * VALUE)", "title": "turn lift", "desc": "turn lift" },
    
    "oc"   :{"order":  47, "onDown":"electrics.values.fingh = 1-(electrics.values.fingh or 0)",  "title": "open/close", "desc": "open/close" },
    
    }
    
    
     
  8. Aden_is_stubid

    Aden_is_stubid
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    same, anyone know how to fix?
     
  9. real567

    real567
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    Example:
    Code:
    {
    "boom1_up"   :{"order":  41, "onChange":"custom_input.liftboom1( 1 * VALUE)", "title": "tilt up", "desc": "tilt up" },
    "boom1_dn":{"order":  42, "onChange":"custom_input.liftboom1(-1 * VALUE)", "title": "tilt down", "desc": "tilt down" },
    
    "boom2_up"   :{"order":  43, "onChange":"custom_input.liftboom2( -1 * VALUE)", "title": "fold", "desc": "fold" },
    "boom2_dn":{"order":  44, "onChange":"custom_input.liftboom2(1 * VALUE)", "title": "unfold", "desc": "unfold" },
    
    "tele_out"   :{"order":  45, "onChange":"custom_input.tele_trger( 1 * VALUE)", "title": "boom out", "desc": "boom out" },
    "tele_in":{"order":  46, "onChange":"custom_input.tele_trger(-1 * VALUE)", "title": "boom in", "desc": "boom in" },
    
    "hr"   :{"order":  45, "onChange":"custom_input.hand_out( 1 * VALUE)", "title": "turn right", "desc": "turn right" },
    "hl":{"order":  46, "onChange":"custom_input.hand_out(-1 * VALUE)", "title": "turn lift", "desc": "turn lift" },
    
    "oc"   :{"order":  47, "onDown":"electrics.values.fingh = 1-(electrics.values.fingh or 0)",  "title": "open/close", "desc": "open/close" },
    
    }
    
    
    [/QUOTE]

    it still does not work. Do i need to do this
    upload_2024-9-9_16-56-14.png
    {
    "boom1_up" :{"order": 3, "onChange":"custom_input.liftboom1( 1 * VALUE)", "title": "tilt up", "desc": "tilt up" },
    "boom1_dn":{"order": 4, "onChange":"custom_input.liftboom1(-1 * VALUE)", "title": "tilt down", "desc": "tilt down" },

    "boom2_up" :{"order": 0, "onChange":"custom_input.liftboom2( -1 * VALUE)", "title": "fold", "desc": "fold" },
    "boom2_dn":{"order": 1, "onChange":"custom_input.liftboom2(1 * VALUE)", "title": "unfold", "desc": "unfold" },

    "tele_out" :{"order": 45, "onChange":"custom_input.tele_trger( 1 * VALUE)", "title": "boom out", "desc": "boom out" },
    "tele_in":{"order": 46, "onChange":"custom_input.tele_trger(-1 * VALUE)", "title": "boom in", "desc": "boom in" },

    "hr" :{"order": 5, "onChange":"custom_input.hand_out( 1 * VALUE)", "title": "turn right", "desc": "turn right" },
    "hl":{"order": 19, "onChange":"custom_input.hand_out(-1 * VALUE)", "title": "turn lift", "desc": "turn lift" },

    "oc" :{"order": 14, "onDown":"electrics.values.fingh = 1-(electrics.values.fingh or 0)", "title": "open/close", "desc": "open/close" },

    }
     
  10. Flyte!

    Flyte!
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    Mod only works on cars you spawn YOURSELF. not cars that AI traffic spawns because the parked cars in AI traffic use simplified vehicles which result in weird tires physics
     
  11. coolbutstinky

    coolbutstinky
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    not helpful
     
  12. spanking_pidgeon

    spanking_pidgeon
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    Hello just wondering how do you fix the tray going through the tires, like could you please explain what to do to fix it. Please and Thank you.
     
  13. JoshD

    JoshD
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  14. MattyO2019

    MattyO2019
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    something i found out

    - de-activating and re-activating the mod makes it work for some reason
    - literally none of the wheels/tires collide with the thing
     
    #54 MattyO2019, Sep 18, 2024
    Last edited: Sep 22, 2024
  15. H4ywire

    H4ywire
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    I haven't been able to get it to work with the long or extended beds, just the short ones, are any of you guys having this problem?
     
    • Agree Agree x 1
  16. JoshD

    JoshD
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    Lots of people are having various issues (read a few posts & you'd know that) but the author has chosen to ignore everyone for some reason.
     
  17. XJJAM

    XJJAM
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    I also had an issue with the controls not showing up and not working. But i fixed this by deactivating the mod "SP Winch" and "DS Wheel Lift Transporter"

    Hope this helps anyone.
     
  18. GodOfBlunts420

    GodOfBlunts420
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    how do i download it no button to do so
     
  19. JoshD

    JoshD
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