My oh my a Tu-154 would be splendid. Although it'd need a big map. Do you have any links to the old project?
well, for example, i have tried to put the mod in mods, vehicles temp folder, and tried to put it in every version from 0.23 to 0.32. i know there is totally some stupid thing im missing here. --- Post updated --- i have pretty much ONLY tried to manually install it --- Post updated --- perhaps one of the reasons could be mods, i currentlys have 215 mods, around 13 of them are activated, i used to have even more, i think just the amount of mods i have installed might be interrupting it showing up, prehaps 215 is the limit, of sorts? I think it might be, i tried to normally install (subcribe) to a mod with 215 and it didn't work, i think im gonna delete a lot of the mods i have and see what happens (i have had beamNG for a whileee) --- Post updated --- Yeah, it seems i reduced them already below 215 and more, (i think its too much) i think the issue with subscribing to mods was simply the website, since the for the mod i wanted i just went into the in-game repo and got it there, and it seem installed already, although it was glitching, as if it was "shadow installed" or something, i really am not no expert here but im just trying to download this mod.
Oh, the mod works now, i don't know why, it seems to have installed WITHOUT showing up in the mod menu, very odd, but still works, thanks for the help!
I've made a mod with 2 new engine varients for the bell. One has a noticeable increase in power and blade rpm, making it fast, agile, and able to lift the D series. The second way more powerful engine, this thing makes the Bell into one of those crazy RC helicopters you see videos of online. Nothing bends or breaks when under extreme G's, going over 300MPH it can flip around and come to a stable hover. I'm wondering if I should post it.
I think you should, and if you do, could I use it in the wip bell utility mod? It adds a bunch of parts and configs.
Very good! This is an airplane mode that I can enjoy for the first time in a long time. I lowered the gravity a bit and lifted Aurata into the air. But... It can easily become very unstable at low speeds that it requires a gyro that supports hovering stably.
I didn't use a gyro and flew fine, the main thing is the yaw is quite unstable while rolling, Stefan is working on a proper rear rotor right now so there will be less issues like this (I used Thrustmaster Airbus TCA so handling may vary)