Cancelled Revamped CRD Monster Truck [Deleted]

Discussion in 'Land' started by Deleted member 160369, Jun 7, 2018.

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  1. IAchievedBacon

    IAchievedBacon
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    No. You’re getting 4 bodies in the next update. You can wait a few years for Iron Man.
     
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  2. WYO Garage

    WYO Garage
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    no u
     
  3. Crunch_5003

    Crunch_5003
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    XD I love how he doesn't even say anything besides "add iron man"
    Does he know how long it takes to even make these bodies?
    --- Post updated ---
    Add it yourself.
     
  4. The Game 2

    The Game 2
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    True dat.
     
  5. RacingRichardYTOfficial

    RacingRichardYTOfficial
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    oof its outdated now
     
  6. IAchievedBacon

    IAchievedBacon
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    Not technically. It’s still completely usable, it’s just that the materials are a little wacky.
     
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  7. claudejones

    claudejones
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    the engine wont work
     
  8. Crunch_5003

    Crunch_5003
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    Well, what do you mean by "The engine won't work." Does the engine not turn on, does it not gas, are you in manual mode and forgot to switch to arcade, is the gas tank messed up?
     
  9. Monster Jam Fan 20

    Monster Jam Fan 20
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    Can this be in the next update?
    --- Post updated ---
    Whoops nevermind
     

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    • ZomboMeme20122019154126.jpg
  10. vtsoldier75

    vtsoldier75
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    I'm so excited for 1.17 to come out
     
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  11. IAchievedBacon

    IAchievedBacon
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    Oh god no. All though it would be very simple (I think) to jbeam, we will not have that abomination in our mod.
     
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  12. The Game 2

    The Game 2
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    I agree.
     
  13. Monster Jam Fan 20

    Monster Jam Fan 20
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    I suggested it beacause of the memes.
     
  14. Crunch_5003

    Crunch_5003
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    I love the Idea XD. For the Memes!
     
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  15. Monster Jam Fan 20

    Monster Jam Fan 20
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    Exactly.
     
  16. CN877

    CN877
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    No, that's tacky
     
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  17. Shelby 427

    Shelby 427
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    so I noticed something about the steering issue that's happening while braking and turning at the same time that Gameboy did a deep dive on recently, my older beta version doesn't do it, if you want to test it yourself it was the final beta that was released in the beta program so somewhere around November 14th, it was only up for a few hours before the program was shut down, not exactly sure what version number it is, however this has led me to believe that this was introduced whenever the steering was reworked, rather than the new steering location, that would explain why I never noticed the wheels popping off so easily myself as the update that the steering was reworked in was also the update that had the wheels popping off easily, I may not be a tester anymore but I'll mention stuff I notice when I notice stuff anyway as a way to help the community regardless, really any beta before the steering was reworked should be like mine and not do it if what I'm saying is correct, I'm sure this has been noticed already, but I'll mention it just to be safe, for all I know this could save a lot of future headaches

    EDIT: just went back to Gameboy's Beta17.2 video, which is the update that added the smoother hydros/reworked steering, and at 1:46 he does the brake and turn thing and the rear wheel shifts back first and then breaks off, so I think I may be right in saying the Beam update didn't cause this issue but it was the reworked steering that did, probably the longest message I've ever posted on here but I think it'll help fix the current issue and steering lock can be returned to how it was before
     

    Attached Files:

    • 20191224012032_1.jpg
    #1737 Shelby 427, Dec 24, 2019
    Last edited: Dec 24, 2019
  18. Deleted member 160369

    Deleted member 160369
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    Guest

    This was fixed already! :)
     
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  19. Shelby 427

    Shelby 427
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    had a feeling it was fixed already but I posted it just in case
     
  20. Deleted member 160369

    Deleted member 160369
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    Oversight in the code, my bad... :)
     
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