Reuploaded 1.12RC + Addon Pack. Reverted all the unwelcome changes (camera, transmission), replaced the previous static shifter with an animated prop.
Thingy, just pointing out because I can: "Adjustable brakes (suggested and demonstrated/made by @Blijo )" Just kidding. Progress is solid imo. Everytime we think it cant get better, you find something to improve
ok. just got done testing the new 1.12 and addon pack. and honestly i think it was the most fun i think i've ever had just driving the truck. it handles and drives so amazingly. testing video up whenever. --- Post updated ---
Thanks. This was useful, too. Noticed a minor mesh glitch where the two parts meet. Fix will go up with the updated Bitter Dinner.
Would it be possible to get the engine to stall easier when the truck gets turned over? i know that irl trucks loose oil pressure almost immediately and stall.
body breaks very nice! internal view is as good and fun as ever. only issue i noticed was if you cross the sponsor plates, the textures dont know what to do. testing video and sponsor plate thing video:
You mean, left and right? See here. --- Post updated --- Reuploaded 1.12RC to include some tentative changes to body deformation/breakage.
lol i had actually recorded and rendered a testing video with the version right before this current crd to strengthen the raptor body. it's a bit redundant, as the most recent version was also tested, recorded, and rendered testing the exact same thing as before; the raptor body. but still i feel there's still some good footage in both of them showing deformation improvements. both testing videos are here: --- Post updated --- one thing i noticed in beta8 is that the body in some cases withstood crashes better than the tires did. not sure if thats a problem or not tho.
Not really a problem IMO. Wheels are solid enough, and they snap under severe impacts. Made a few more tweaks to the body following your video, they'll be up later.