Revamped CRD Monster Truck Development Thread

Discussion in 'Beam-Monsters' started by Deleted member 160369, Aug 1, 2017.

Thread Status:
Not open for further replies.
  1. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    New beta is up. Improvements included in the latest release candidate:

    - Readjusted roof latches to be more consistent with the rest of the body panels.
    - New additional rigidifier nodes in the rear fenders to prevent mesh spiking on deformation.
    - Fixed a design error in the windshield breakGroup, preventing it from detaching properly.
     
  2. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    Updated Grave Digger, too:

    - Fixed a few mesh inconsistencies.
    - Implemented fiberglass lining for the left side door.
     
  3. Shelby 427

    Shelby 427
    Expand Collapse

    Joined:
    Jan 5, 2017
    Messages:
    815
    well I was messing around and found a hidden feature you never told us about...gullwing doors (the door bent in a way that somehow held itself up, other side didn't do it)
     

    Attached Files:

    • screenshot_00078.png
    • screenshot_00080.png
    • screenshot_00079.png
  4. enjoyinorc6742

    enjoyinorc6742
    Expand Collapse

    Joined:
    Dec 24, 2015
    Messages:
    1,630
    oh, a new beta update that BeamNG didn't tell me about even though i watch the thread? jeez /flipstable
     
  5. gameboy3800

    gameboy3800
    Expand Collapse

    Joined:
    Apr 27, 2014
    Messages:
    791
    1.12 breaks very nicely now!
    Grave Diggers weird sponsor plate overlap thing seems to no longer happen and the door looks very nice!
    one thing i noticed is that sometimes when the tires eat the body, a part of the shock will be either ripped away or have the mesh so damaged it disappears, but the suspension is still fully functional. not sure if it can be fixed or not. look at the right rear suspension bits and you can see that despite missing the entire top half of the shock, the rear of the truck is still being held up.

     

    Attached Files:

    • BeamNG2017-11-0818-34-58-98.png
    #205 gameboy3800, Nov 9, 2017
    Last edited: Nov 9, 2017
  6. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    It still happens. It's due to an engine limitation of Torque3D I can do nothing about.
    Looking into it right now. I know the actual cause of it (that group of beams is configured to have meshBreaking disabled, but it seems to be enabled for the shock head anyway) but I need to find the bug in the code causing it.
     
  7. gameboy3800

    gameboy3800
    Expand Collapse

    Joined:
    Apr 27, 2014
    Messages:
    791
    of all the strange superpowers to be born with, why is mine finding new and amazing ways to break this mod?
     
  8. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    Whel, for how entertaining it might be, there's the limit of my faculties.

    Beams represent an approximation of a structure. No way I (or the game devs) can foresee all the possible scenarios. I have to rely on some basic game mechanics and let them do their job.

    At some point, you'll have to accept the fact that I simply can't "fix" everything.
     
  9. gameboy3800

    gameboy3800
    Expand Collapse

    Joined:
    Apr 27, 2014
    Messages:
    791
    i wouldnt want you to fix that anyways. i find that hilarious.
     
  10. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    Hotfix for the shock issue. The whole shock shall break (and meshBreak) when a panel cuts the slidenodes rail.

    EDIT - File removed
     
  11. gameboy3800

    gameboy3800
    Expand Collapse

    Joined:
    Apr 27, 2014
    Messages:
    791
    personally i think this new suspension setup is the best its ever been. it seems much stronger now that its not accidentally colliding with the tires or body. it still breaks and handles very well too.
    testing video up whenever.
     
  12. mydoomfest56

    mydoomfest56
    Expand Collapse

    Joined:
    Nov 27, 2016
    Messages:
    330
    how did you break the swaybar?
    --- Post updated ---
    also are there plans for limited straps?
     
  13. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    Uploaded a new 1.12RC. This is more or less final:

    - Reworked suspension nodeGroups/breakGroups to prevent unwanted interactions with the body.

    Contains a little more fine tuning when compared to the previous hotfix and disabled self-collisions for the slidenodes rails.
     
  14. Shelby 427

    Shelby 427
    Expand Collapse

    Joined:
    Jan 5, 2017
    Messages:
    815
    I had an entire 4 link disappear on me, threw me off as that's the first time it happened to me, was going to upload it here but never got around to doing it until now
     

    Attached Files:

    • screenshot_00061.png
    • screenshot_00062.png
    • Informative Informative x 1
  15. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    Got it, thanks for the report.
     
  16. gameboy3800

    gameboy3800
    Expand Collapse

    Joined:
    Apr 27, 2014
    Messages:
    791
    (not sure why i made this)
     
  17. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    Fixed, will upload the fixed version later.
     
  18. JBatic

    JBatic
    Expand Collapse

    Joined:
    Jan 22, 2015
    Messages:
    1,048
    why stage 1 trucks don't use arenas like that
     
  19. Deleted member 160369

    Deleted member 160369
    Expand Collapse
    Guest

    New 1.12RC including the latest tweaks and fixes to suspension.

    Download in first post.
     
  20. Shelby 427

    Shelby 427
    Expand Collapse

    Joined:
    Jan 5, 2017
    Messages:
    815
    still happens, this is the second time, the shock only happened to me once and that was a month ago, so gameboy3800 tears shocks mesh up while I'm tearing the 4 link mesh up
     

    Attached Files:

    • screenshot_00083.png
    • screenshot_00084.png
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice