so the same button as the nitro mod I found, double the nitro, honestly don't know if the nitro mod still works, if it does then I'm probably going to throw a rod (what I think happens when it says engine block ruptured, as of now my update is installing) --- Post updated --- so the nitro purge got me thinking about Bulldozer and El Toro Loco...if we ever remake them we can have the smoke coming out of the nose, I find that pretty cool
I'm aware of the excessive rattles at idle some of you reported with 0.11, it's apparently caused by the new pressure mechanics deforming tires with friction. A fix is on the way, together with toned down afterfires.
I'm too good, you fixed this and I still managed to break it --- Post updated --- weird, after posting this I went back to my game to see that the CRD had an instability...the only time I got an instability from the CRD was when I dropped it from space on sun gravity, but this is the 3rd time today, idk what it is but something isn't right, drives fine though that's all I care about, probably the node on the driveshaft that Gameboy was messing with a few months ago, the first 2 instabilities happened when the back axle got caught in the crush car I was destroying (olds full size, grabby bodywork on that mod) and this time idk what happened)
The "node in the driveshaft" is one of the reference nodes. It's not collidable, so it can't be the cause. The increased frequency might simply be caused by something else in the game update.
what do you mean? --- Post updated --- i think theres a bug with the afterfire, when i change chassis, the afterfire sound doesn't work
liking the update! only thing i noticed was that something with popped tires makes them want to eat the rim. testing video up whenever.
I had the same problem I guess it was coincidental that every time I hit the rear of the truck right above the driveshaft it glitched out, honestly I forgot that he made it not collidable, I have been here for awhile, but how am I supposed to remember that he made it not collide with anything when I can't even remember what I had for dinner yesterday
Here's another video of the tire thing. step one: pop tire step two: acquire wall step three: poke wall step four: ??? step five: tire enjoys having a lovely plate of monster truck rims
looking good! one thing i noticed is that when i kill the engine or fuel tank sometimes it doesnt catch fire. can you make it so that whenever one of them breaks they start a guaranteed fire? it would make massive crashes much more interesting testing video up when it feels like it.
i think i found an issue. having the preheat engine option turned off does start it with a cold engine, but i don't get any steam from the exhaust?
Works fine here. Cold engine, exhaust emits more smoke. Likely yet another issue with particles/HDR in 0.11, afterfire effects have been reportedly erratic as well.