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Game not starting lately?Fixed in 0.19.4.2More information available here
Intel iGPU (6xx series) crashesFixed drivers available!Instructions here
Discussion in 'Beam-Monsters' started by FLyInG 2 YoUr SoUL, Aug 1, 2017.
Anything cool in the works?
Weird and possibly stupid question, but in some of the newer trucks (real life), I’ve been noticing them switch over to a digital style cluster. To my knowledge I’ve only seen it on Son-uva Digger and El Toro Loco, but I think it might be on other trucks as well (correct me if I’m wrong). Will that be added in a potential update (not saying V1.15, maybe V1.20 or V2)?
Maybe. Who knows...
How are things going?
Im usually a fairly humble person when it comes to sharing my videos but I decided to team up with T.Ray to make this video to showcase some of the greatest trucks in beamng! I hope everyone enjoys and @FLyInG 2 YoUr SoUL your work is amazing keep up the great work!
What map is that? Able to share?
It’s just Beamng World Finals 1 it’s on the Beamng Monster Trucks group. I just took out the busses and cars for that video becasue of the glitchy replay system!
It's 1.5 actually, lol, will link:
https://www.beamng.com/threads/maps.33445/page-42#post-851532 (w/ busses)
https://www.beamng.com/threads/maps.33445/page-20#post-803192 (w/o busses aka FPS)
this thread has gotten really quiet, anything in the works?
Don't know who mentioned it, but I was able to replicate the problem with the "crushable" halo.
Halo is currently undeformable. Only way to reproduce that is to expose the chassis to unrealistic forces or abusing the node grabber.
I believe the way I got this to happen was crashing the top half of the truck's chassis into one of the dumpsters in Oakland 2013.
I'll add more beams to the halo nodes, there's not much I can do about this...
--- Post updated ---
This should do it...
By the way, I was originally planning on posting this in the public group but I didn’t want to spoil the next update.
New beta files available.
- Updated, high definition textures for flags by @acapaldi.
- New 3D model for shocks by @ROCKGODBOSS.
- Addon Pack: new optional ZF axles (default option for all Bigfoot presets; 3D model by @ROCKGODBOSS).
- Trophy Truck body: various bug fixes and improvements to the body structure.
- Anti-stretch tensioner beams for both halo chassis designs.
- Updated presets and thumbnails.
new beta is ver goot. i noticed some tire wobble when braking in mid air. not sure if its the weight rebalance or an unknown bug. still drove and broke very good.
vid up whenever.
Neither. It's been present since... ever.
Main archive reuploaded, fixed a bug with windshield connectors.